Page 6 of 15

Posted: 30 Oct 2006 22:36
by Train-a-Mania
Yeah, I wish Plastikman was still here.

Posted: 03 Nov 2006 14:27
by Jose
I have fixed the blue haze problem, these trains will be released when i create the readme and edit their compatability (So a MP54 cant haul Boxcars :lol: ). The steamers will be released lator as they will be animated.

Posted: 04 Nov 2006 06:48
by spaceman-spiff
Jose wrote:I have fixed the blue haze problem, these trains will be released when i create the readme and edit their compatability (So a MP54 cant haul Boxcars :lol: ). The steamers will be released lator as they will be animated.
Well I'm eagerly awaiting this

Posted: 04 Nov 2006 13:33
by Jose
Thanks Spiff, all the 40 ft boxcars are now done. I know there is a lot of boxcars, i couldnt help myself, just pick the ones you like. If you have a request for a certain livery dont hesitate to ask!

Posted: 04 Nov 2006 14:39
by Train-a-Mania
Jose wrote:Thanks Spiff, all the 40 ft boxcars are now done. I know there is a lot of boxcars, i couldnt help myself, just pick the ones you like. If you have a request for a certain livery dont hesitate to ask!
I have a request. Could you do Canadian Pacific and Canadian National?

Posted: 04 Nov 2006 16:34
by SkyNet
if i remeber right , there are included in plastikmans pack ... i dont think they need to be rebuild :)

plastikman build in a really nice feature ... was the canadian national i think ... if its empty , the the doors are open ;)

Posted: 04 Nov 2006 20:58
by Train-a-Mania
SkyNet wrote:if i remeber right , there are included in plastikmans pack ... i dont think they need to be rebuild :)

plastikman build in a really nice feature ... was the canadian national i think ... if its empty , the the doors are open ;)
They aren't. He has a Canadian Pacific boxcar in green and a Canadian National "Wet Noodle" box car, but not the ones above.
Jose wrote:The steamers will be released lator as they will be animated.
Have you figured out how to do that? I would like to know how.

Posted: 05 Nov 2006 02:17
by Jose
Yes i can do that. Remember they are 40 ft boxcars not 50 ft like Plastikmans :wink:

Posted: 05 Nov 2006 10:24
by SkyNet
sry ... i'm from germany , i have no clue , thought they are the same ... shame on me ;)


i know you donÄt want to her this question ... any dates for release ? ;)

Posted: 05 Nov 2006 13:19
by Jose
I have 2 important exams this week so probably next week sometime.

Posted: 06 Nov 2006 15:38
by Jose
Heres Train-a-Mania's canadian pacific 50 ft boxcar at the top. Bogey position problem.
Below are GE U series diesals, Alco RS1, 40 ft gondolas and Train-a-Mania's requested 40 ft boxcars.
Any more requests before i start packaging the set up?

Posted: 06 Nov 2006 15:53
by scpk2000
Wow, those all look great. I can't wait for all of this stuff to be released!

Posted: 06 Nov 2006 16:49
by spaceman-spiff
Jose wrote:Any more requests before i start packaging the set up?
Yes, please package the set up :lol:

Posted: 06 Nov 2006 22:42
by Train-a-Mania
Thanks so much, Jose.

BTW, have you figured out how to reset the side rod positions yet?

Posted: 07 Nov 2006 01:53
by Jose
Does everyone want the canadian Boxcars included in the pack?

Posted: 07 Nov 2006 02:55
by alphanumeric
those locos look good! convert some more ealry era diesel if you can! any AT&SF zebra locos would be great.

Posted: 07 Nov 2006 02:59
by Jose
I have a alco rs2 ATSF in Zebra, i can add a GP9 in zebra if you would like.

Posted: 07 Nov 2006 04:50
by pullin4u
Looks great Jose! Thanks for your hard work on these. I look forward to some games set in earlier years.

Posted: 07 Nov 2006 04:56
by Jose
Should i make the boxcars able to transport steel as well?, at the moment they transport goods, paper and grain. Would everyone like a couple of reefers or should boxcars haul food as well?
Close to release!!

Posted: 07 Nov 2006 07:41
by gfbeat
As the ALCO fan I am I'd love to see more of them, maybe some RS-11, RS-32, RSD-12 or similar models. I've created some for MSTS in the past (search for 'Gettkant' at train-sim.com), you're free to convert any of my engines for Locomotion.

:)