uzurpator wrote:...design a gui..
Well, I'll rather "create a gui" because Im going to continue my "simple but good enough" theme demonstrated by the terraforming pannel posted in the "graphics" subforum - and there isn't much designing done, its rather a slightly modified copy of xTTD theme. I just want you to have gui graphics available so you can continue your work.
uzurpator wrote:...get accustomised with Ogre material scripting
OK, ill have a look, but it will take some time.
uzurpator wrote:
button up:
- icon_up and back_up
cursor over the button
- icon_down and back_up
cursor over the button pressed
- icon_down and back_down
I'd rather do it this way:
button up:
-icon_up, back_up (both in normal)
icon mouseover:
-icon_mouseover, back_mouseover (both "highlighted")
icon_down:
-icon_down, back_down (icon in normal or else, button depressed)
because the way i'm planning it icon_up and icon_down will be the same, the only difference will be the button. I cant really imagine how a icon_down should look like. I think mouseover_button should be "highlighted", but again, a pressed button icon looking "highligted" feels strange to me.