OpenTTD 1.1.1-RC1

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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OpenTTD 1.1.1-RC1

Post by frosch »

Today we released the first release candidate for the upcoming next stable release.
Originally we wanted to wait for November 11th for the release, but then that felt a bit unpleasant. So here is OpenTTD 1.1.1-RC1 :)

This first bug fix release of the 1.1. series fixes various issues with the previous release, though we are actually quite happy with the status of the 1.1. series. The previous 1.0 and 0.7 series required bug fix releases a lot earlier.
So, please help testing the release candidate and try to disprove that bold pronouncement. If you encounter any issues, report them to our bug tracker at

Thanks in advance!

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Re: OpenTTD 1.1.1-RC1

Post by Yisc »

My brother is playing this version and got an extreme amount of oilriggs, with some of them nearly placed on top of each other.
Not sure if it is a bug or not, but it is weird anyway.
New Tesningston Transport, 22nd Feb 2003.png
Extreme amount of oilrigs
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Re: OpenTTD 1.1.1-RC1

Post by Alberth »

I think it is a combination of few water tiles, a high probability of oilrig industries, and the setting 'Allow multiple similar industries per town' switched on (advanced settings->economy->industries).

On the bright side, you have plenty of oil now :D

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Re: OpenTTD 1.1.1-RC1

Post by uzziah »

I haven't played the game yet, but hope i can get a version of it
Passenger Train

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Re: OpenTTD 1.1.1-RC1

Post by FooBar »

Get it here:
Choose your version in the upper left corner.

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