BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]
Moderator: Graphics Moderators
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Another little job done ...
TTD 'original' monorail, maglev and road tunnel entrances have been added. This update is beneficial only to players using TTD 'original' roads, as well as monorail and/or maglev rail tracks. Further some minor graphical glitches have been fixed by PaulC.
Please note, you cannot build tracks on top of the road tunnel entrances, only rail track tunnels allow that.
TTD 'original' monorail, maglev and road tunnel entrances have been added. This update is beneficial only to players using TTD 'original' roads, as well as monorail and/or maglev rail tracks. Further some minor graphical glitches have been fixed by PaulC.
Please note, you cannot build tracks on top of the road tunnel entrances, only rail track tunnels allow that.
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
... and the downloads ...
BK Enhanced Tunnels v1.1 [18 July 2010]
Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.
Copyright : Copyright © 2007-2010 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.
Note : DOS version has not been tested.
EDIT: downloads removed; new version can be found here.
BK Enhanced Tunnels v1.1 [18 July 2010]
Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.
Copyright : Copyright © 2007-2010 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.
Note : DOS version has not been tested.
EDIT: downloads removed; new version can be found here.
Last edited by OzTrans on 09 Apr 2011 00:35, edited 1 time in total.
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
AroAI - A really feeble attempt at an AI
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Thank you! 

Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Hi guys, I love those tunnels, they are really cool
How come they do not work with the latest openTTd?
Or may be I do sth wrong.
JenoT.--<<

How come they do not work with the latest openTTd?
Or may be I do sth wrong.
JenoT.--<<
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?
Last edited by Dante123 on 12 Sep 2010 20:27, edited 1 time in total.
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
*tick*
AroAI - A really feeble attempt at an AI
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Building railroad over tunnels is only supported by TTDP. Its yet to be implemented in OTTD.Dante123 wrote:only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
I for one love this grf. Thanks for creating it.
Now to my question, can someone say if building tracks on top of the entrance is feature of TTDP/OTTD (meaning it's client) or the grf itself (meaning this stuff is coded in the mod)?

Now to my question, can someone say if building tracks on top of the entrance is feature of TTDP/OTTD (meaning it's client) or the grf itself (meaning this stuff is coded in the mod)?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
That's specific to TTDPatch and not a property of this NewGRF.
OpenTTD: manual | online content | translations | Wanted contributions and patches
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Thanks for such swift reply. Would it be enough to post here a request for getting this feature to next build or better to post new topic in suggestion section?
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
A NewGRF cannot implement it. TTDPatch has it. And it has only been proposed a zillion times that *someone* writes a patch which does this for OpenTTD. So unless *you* write that patch and show it for review, a suggestion will only (rightfully) give you many more or less friendly hints to use the search function (which you actually could have already used
).
Also, there's an old patch which implements something like that, but it has problems.

Also, there's an old patch which implements something like that, but it has problems.
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
BK Enhanced Tunnels v1.2 [09 April 2011]
A serious error ('invalid sprite error', when setting parameter 4, reported by PaulC) has been fixed; updated version attached below.
Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.
Copyright : Copyright © 2007-2011 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.
Note : DOS version has not been tested.
A serious error ('invalid sprite error', when setting parameter 4, reported by PaulC) has been fixed; updated version attached below.
Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.
Copyright : Copyright © 2007-2011 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.
Note : DOS version has not been tested.
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Thanks again for the fix OzTrans!
Can the BaNaNaS entry be updated? Currently it's still on v1.0...

My projects: New Town Names | Snow Aware Arctic Buildings | Custom Buildings | Funny Cars | Mini GRFs | Bits & Bobs
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
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Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
You are welcome. Yes, it can be updated with v1.2, you may want to do it or someone else.PaulC wrote:Thanks again for the fix OzTrans! Can the BaNaNaS entry be updated? Currently it's still on v1.0 ...
Can a mod change the topic title of this thread to : 'BK Enhanced Tunnel Set v1.2 (09-Apr-2011) [update]' Thank you.
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
Doesn't it need to be done by the original uploader?OzTrans wrote:Yes, it can be updated with v1.2, you may want to do it or someone else.
My projects: New Town Names | Snow Aware Arctic Buildings | Custom Buildings | Funny Cars | Mini GRFs | Bits & Bobs
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
edit title in first post. that s the way to do.
and i don t know about bananas, but i think you(PaulC) are right
and i don t know about bananas, but i think you(PaulC) are right
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]
The rule is that the author (and only the author of a set is allowed to) does that, but as I don't want to get a log-on and cannot be bothered to read how to do it, someone else may want to upload it. Normally my work does not get onto Ba...; this is an exception.PaulC wrote:Doesn't it need to be done by the original uploader?
Who uploaded v1.0, I don't know.
I'm not the owner of the first post and it may be a while until Ben_K shows up. That is why I ask a mod to change the title.romazoon wrote:... edit title in first post. that s the way to do. ...
Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

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