[Developing] Some Spanish trains
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
[Developing] Some Spanish trains
NOTE: The latest version is here (end of topic):
http://www.tt-forums.net/viewtopic.php? ... 0#p1034810
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Recently I have modeled a old Spanish locomotive, the 260 class locomotive used by Renfe (previous named 6000). This locomotive is a bit slow, but It can be useful. I have made the 3D model for 32 bpp Transport Tycoon extra zoom levels, but it can be useful for Locomotion. I want release it under a GPL and CC BY-SA license with their .BLEND model.
Also, I want to model a 440 class EMU (It's a typical train in Spain), for the future under the same license.
Note that these sets would be developed slowly, because I'm occupied with the Spain set for TTDPatch/OpenTTD.
The only problem is that Vehicle Creator doesn't work well, and It doesn't have help files. I have used 136 sprites in PNG-8 format with boogies (image000.png ~ image135.png). It is better use different sprites for boogies? There is available a GIMP palette for locomotion? I have modified a palette for other application. It seems to work well. If You want, I can upload it.
http://www.tt-forums.net/viewtopic.php? ... 0#p1034810
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Recently I have modeled a old Spanish locomotive, the 260 class locomotive used by Renfe (previous named 6000). This locomotive is a bit slow, but It can be useful. I have made the 3D model for 32 bpp Transport Tycoon extra zoom levels, but it can be useful for Locomotion. I want release it under a GPL and CC BY-SA license with their .BLEND model.
Also, I want to model a 440 class EMU (It's a typical train in Spain), for the future under the same license.
Note that these sets would be developed slowly, because I'm occupied with the Spain set for TTDPatch/OpenTTD.
The only problem is that Vehicle Creator doesn't work well, and It doesn't have help files. I have used 136 sprites in PNG-8 format with boogies (image000.png ~ image135.png). It is better use different sprites for boogies? There is available a GIMP palette for locomotion? I have modified a palette for other application. It seems to work well. If You want, I can upload it.
- Attachments
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- Preview of 260 class locomotive. The big locomotive is the Blender model. I have modified it in order to get better renders in some smooth borders, I have pasted a 32 bpp sprite over the blue square with the 8 bpp sprite.
- R260 ex6000.png (38.06 KiB) Viewed 16973 times
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- Preview of 440 class EMU in original colors.
- 440 Locomotion preview.png (48.67 KiB) Viewed 16974 times
Last edited by maquinista on 23 Jul 2012 00:35, edited 4 times in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
This is the file that I have tried to code with Vehicle Creator 0.7 alpha. When I try code it, the program "works" for two seconds, but... It doesn't write a DAT file, and It doesn't give error messages.
Note that I have rendered only the first sprite, but I have copied this file. This was because I prefer first know if I can code vehicles for Lcomotion, and later render the dozens of sprites needed for each vehicle.
Also, I have tried code the XML file with the sprites folder, but It doesn't work.
Note: You can download the latest version here:
http://www.tt-forums.net/viewtopic.php? ... 5#p1005285
Note that I have rendered only the first sprite, but I have copied this file. This was because I prefer first know if I can code vehicles for Lcomotion, and later render the dozens of sprites needed for each vehicle.
Also, I have tried code the XML file with the sprites folder, but It doesn't work.
Note: You can download the latest version here:
http://www.tt-forums.net/viewtopic.php? ... 5#p1005285
- Attachments
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- 260-ex6000.rar
- This file is outdated.
- (25.2 KiB) Downloaded 410 times
Last edited by maquinista on 09 Apr 2012 03:43, edited 4 times in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- kingmush360
- Route Supervisor
- Posts: 471
- Joined: 02 Sep 2008 13:20
- Location: At the computer, playing Locomotion!
Re: [Developing] Some Spanish trains
There is a good spanish download station in this URL
http://www.trensim.com/lib/pafiledb.php?lib=locomotion
It has everything from small steamers to large diesel-electrics
Give it a shot, I have seen no-one around here mention it yet.
Have fun downloading (Spanish site though, still, makes a change from the German fanpage, now all we need is a French one!)
http://www.trensim.com/lib/pafiledb.php?lib=locomotion
It has everything from small steamers to large diesel-electrics
Give it a shot, I have seen no-one around here mention it yet.
Have fun downloading (Spanish site though, still, makes a change from the German fanpage, now all we need is a French one!)
Kingmush, being awkward and trying to mod since 2008.
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have fixed the problem... It was very stupid, I missed the sprite 150. Now, I have coded a draft file. Now I need render the others sprites, It will take some time.
Thanks, there are great trains there.kingmush360 wrote:There is a good spanish download station in this URL
http://www.trensim.com/lib/pafiledb.php?lib=locomotion
It has everything from small steamers to large diesel-electrics
Give it a shot, I have seen no-one around here mention it yet.
Have fun downloading (Spanish site though, still, makes a change from the German fanpage, now all we need is a French one!)
- Attachments
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- Coded train. Now I must move it up 42 px and render the other needed sprites.
- coded_train.png (40.45 KiB) Viewed 16686 times
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- Screenshot uptdated.
- 260.png (17.44 KiB) Viewed 16618 times
Last edited by maquinista on 29 Aug 2009 02:34, edited 1 time in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have coded the fist release. They are coded all main sprites (0-135). Is needed the wheels sprites (48 sprites more) and fix the length of the locomotive. It's a bit difficult code these things, because there aren't too many examples. Thanks to a friend that helped me to render some sprites.
The screenshot is in the previous post.
Note: DAT file was removed, You can download the latest version here:
http://www.tt-forums.net/viewtopic.php?p=814517#p814517
The screenshot is in the previous post.
Note: DAT file was removed, You can download the latest version here:
http://www.tt-forums.net/viewtopic.php?p=814517#p814517
- Attachments
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- 260RENFE_sourcecode.rar
- Sourcecode.
- (143.08 KiB) Downloaded 311 times
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- palettes and script for Locomotion.rar
- Locomotion palette for GIMP and reduced version, and script that converts the PNG files from Blender in indexed format.
- (3.54 KiB) Downloaded 291 times
Last edited by maquinista on 03 Sep 2009 14:46, edited 2 times in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [Developing] Some Spanish trains
you have a great model so far, but the conversion could use some work, ask plastikman or strongbow for some tips, they seem to be some of the best converters 

May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I will ask them, but I don't know if They work with Blender models.rdrdrdrd wrote:you have a great model so far, but the conversion could use some work, ask plastikman or strongbow for some tips, they seem to be some of the best converters
I'm using the OpenTTD 32 bpp template (based on Blender). Maybe, with only a few changes it could render all sprites in one click.
About the electric locomotive, It's almost finished, I have added the boogies (It's a Co'Co' locomotive).
It only needs a correct values for running cost and purchase cost. This is very important, because I don't want a cheat vehicle or a very expensive vehicle. This locomotive was used in Mountain pass routes.
Also, It is too long, I need change It's length. About the obsolete year, I don't want set it , because I like play with old and new trains.
Note: DAT file was removed, You can download the latest version here:
http://www.tt-forums.net/viewtopic.php?p=814517#p814517
- Attachments
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- 260RENFE_sourcecode.rar
- Sourcecode. Under Creative commons BY-SA license.
- (134.25 KiB) Downloaded 275 times
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- Screenshot.
- 260_ex6000.png (57.92 KiB) Viewed 16517 times
Last edited by maquinista on 01 Sep 2009 18:45, edited 2 times in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [Developing] Some Spanish trains
those look great
, I think the length is good

May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
-
- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have removed the gap between locomotives. Also, I think that this version could be the definitive, maybe I can release a file with a better readme or add some translations.
- Attachments
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- Do You Like to Drive?
- 260 ex6000.png (24.73 KiB) Viewed 16384 times
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- 260RENFE.zip
- Dat file.
- (130.81 KiB) Downloaded 394 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- Seelenquell
- Tycoon
- Posts: 1890
- Joined: 16 Oct 2004 13:42
- Location: C:\
Re: [Developing] Some Spanish trains
nice one!
good to hear there are other modelers around among us
i´ve tried blender. but for me the rendering is way to slow. plus i can´t use photoshop-layered TIFFs/PSDs. on the other side it is a very very lowcost-product (the only cost-factor is time)
good to hear there are other modelers around among us

i did all models/renderings/textures myself. no conversions.
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
- Martin1990
- Transport Coordinator
- Posts: 363
- Joined: 30 Jun 2006 09:10
- Location: The Netherlands
Re: [Developing] Some Spanish trains
and electricity heheSeelenquell wrote:nice one!
good to hear there are other modelers around among usi´ve tried blender. but for me the rendering is way to slow. plus i can´t use photoshop-layered TIFFs/PSDs. on the other side it is a very very lowcost-product (the only cost-factor is time)
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.
Thanks for your help.
Thanks for your help.

- Attachments
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- Screenshot 1.
- 440EMUa.png (9.91 KiB) Viewed 15500 times
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- Screenshot 2, in narrow curves.
- 440EMUb.png (24.66 KiB) Viewed 15500 times
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- 440.zip
- DAT file for 440EMU.
- (812.78 KiB) Downloaded 348 times
Last edited by maquinista on 16 Feb 2010 15:32, edited 1 time in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- Illegal_Alien
- Tycoon
- Posts: 7824
- Joined: 29 Sep 2004 20:07
- Location: Kingdom of Far Far Away
- Contact:
Re: [Developing] Some Spanish trains
Thos ecorners, are alway bad, but i think they could be a bit shorter.
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Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
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Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
Thanks. This train doesn't need to look good in 2x2 curves, because It can't reach 140 kmh. In 3x3 curves It looks better.
Also, It is one of the trains with longest wagons (27m) in Spain. The other trains have shorter wagons, and I will scale them a bit more than the 440. I hope that they will look better.
Also, It is one of the trains with longest wagons (27m) in Spain. The other trains have shorter wagons, and I will scale them a bit more than the 440. I hope that they will look better.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have changed my idea. It's better render them a bit shorter (0.9). Thanks for your suggestion.
Note that these files needs some changes in prices, running costs and the introduction years. I will change these details when I had all (11) liveries rendered.
Note that these files needs some changes in prices, running costs and the introduction years. I will change these details when I had all (11) liveries rendered.
- Attachments
-
- Screenshot.
- trains_440.png (11.8 KiB) Viewed 15360 times
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- 440.zip
- File with 3 liveries.
- (1.11 MiB) Downloaded 357 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
Re: [Developing] Some Spanish trains
Y digo yo, no es mas fácil que te bases en los trenes que hay disponibles en trensim.com? (en cuanto al tamaño del mismo me refiero) Lo digo mas que nada por el tema de que va a haber trenes españoles de distintos tamaños, así, los unificamos todos y listos, por cierto. La 440 es bienvenida!maquinista wrote:I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.
Thanks for your help.
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And I say, isn´t easier if you base on trensim.com trains? (in size proportions I mean) It´s just because we are gonna have spanish trains from different sizes, if you do it like this, we´ll just unify them and problem solved, anyways... The 440 is very welcome!
Regards from Spain

Please use the search option!! 

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- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
Thanks for your suggestion. These trains are great, but They have their own authors, and I can't release them without their permision (I want release these trains under CC BY-SA license and share them in eMule and direct download servers). Also, I'm only using the 3D models that I have made for OpenTTD extra zoom levels.FGV wrote:Y digo yo, no es mas fácil que te bases en los trenes que hay disponibles en trensim.com? (en cuanto al tamaño del mismo me refiero) Lo digo mas que nada por el tema de que va a haber trenes españoles de distintos tamaños, así, los unificamos todos y listos, por cierto. La 440 es bienvenida!maquinista wrote:I have finished the first 440 EMU. I will add more EMUs with other liveries. This file is under the license CC BY-SA.
Thanks for your help.
-------------
And I say, isn´t easier if you base on trensim.com trains? (in size proportions I mean) It´s just because we are gonna have spanish trains from different sizes, if you do it like this, we´ll just unify them and problem solved, anyways... The 440 is very welcome!
Regards from Spain
I have finished all non refurbished 440 trains, also, I have fixed the capacity. Now, I need adjust the prices, because these trains are too cheap for the moment. The five refurbished trains (440R) will be added in the next days.
- Attachments
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- 440.zip
- File with all 440 trains.
- (2.18 MiB) Downloaded 419 times
-
- Screenshot. From left to right: R1, commuter, Pantonne (post 2005), R2, yellow-blue (Original, pre 1990) and delta.
- 440_trains_original.PNG (21.95 KiB) Viewed 15284 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
-
- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
This file contains the refurbished class 440 trains.
- Attachments
-
- 440R.zip
- Refurbished class 440 EMUs.
- (1.68 MiB) Downloaded 415 times
-
- Screenshot.
- 440R_screenshot.PNG (14.88 KiB) Viewed 15199 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
-
- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have finished the first class 594 DMU with modified front. It's a train like the IC3 trains. I will start with the other two trains with the original rubber front.
EDIT: the DAT file is in the next message.
EDIT: the DAT file is in the next message.
- Attachments
-
- Screenshot.
- modified_TRD.png (16.81 KiB) Viewed 15112 times
Last edited by maquinista on 25 Feb 2010 22:18, edited 1 time in total.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
-
- Tycoon
- Posts: 1815
- Joined: 10 Jul 2006 00:43
- Location: Spain
Re: [Developing] Some Spanish trains
I have coded the three variations of this DMU.
- Attachments
-
- 594.zip
- 594 DMUs. They can tilt on curves.
- (1.96 MiB) Downloaded 419 times
-
- Screenshot.
- 594_TRD.png (7.05 KiB) Viewed 15029 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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