There may be many translating mistakes so sorry for that, and please someone correct me if it is annoying for him (under this post or by pm)...
At the beggining -major informations about the in-game airports:
Legend to the graphs (all indicators, except the first one, are made for the maximum load of the airports):
"time on apron" - its the time needed to complete unload and full upload of the plane (passangers+mail) - its always 10 seconds
"time on airport" - period of time which begins after landing (when the plane leave runway strip) and ends when it returns to the runway strip again (time spent on apron is included) - this is average value based on 100 observations.
"time on empty airport" - this is average value based on 5 observations. The testing plane is the only one on the airport.
"starts+landings/month" - sum of starting and landing planes per month. This is average value based on 24 observations.
"bandwidth" - sum of imported and taken passangers and bags of mail in a year. The averange capacity of the planes included in-game is 150 + 30. There is a plane which have such a load - Bakewell Luckett LB80 - so I used it to the tests.
"plains on airport" - average amount of planes which are at the same time on aircraft. Based on 100 observations.
It was hard to calculate the values for small, commuter and city airports. Despite of that the option "discable servising when breakdowns set to none" was on, the planes on this airports were using hangar. So the value for this airports on the "time on airport" graph may be not accurate.
P.S. for all time axis - the unit - seconds.
As I said: its for Bakewell Luckett LB80. Of course you can count it for any other: 12months*starts&landings*capacity.
And of course Im aware of that there is no way to rich such a bandwidth on small and commuter airport without cheating. That's only for comparison.
If someone want to check this indicators for other airports (f.e. from NewGRF Airports) - you can download .sav file- which will make it easier.
Final remarks:
-despite the fact that I used the cheat "jetplan will not crush" and option "number of plane crush: none" I counted many disasters.
-I know that no one will use as many planes as I did to the test - but probably smaller amount of planes will give the same - not good looking -effect (same plan route)
-its very suprising that international airport proved to be more efficient then the intercontinental.