[OTTD] Southeast US - v. 1.0

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popewiz
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[OTTD] Southeast US - v. 1.0

Post by popewiz »

This scenario includes all of Alabama, Florida, Georgia, North Carolina, South Carolina and Tennessee, as well as parts of Mississippi, Louisiana, Missouri, Kentucky, West Virginia, Virginia, and the Bahamas.

US Southeast scenario is at version 1.0 and can be downloaded through the in-game online content system (BaNaNaS). The name is "Southeast US".

Image

Status:

- (Done) Cities and towns
- (Done) Rivers
- (Done) All industries
Last edited by popewiz on 23 Dec 2009 15:20, edited 6 times in total.

petert
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Re: [OTTD] Southeast US

Post by petert »

This map looks beautiful! One quick question, are there specific areas where there are more industries than others?

popewiz
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Re: [OTTD] Southeast US

Post by popewiz »

petert wrote:This map looks beautiful! One quick question, are there specific areas where there are more industries than others?
Thank you!

At the moment the industries are incomplete, so the areas I've finished will be much more concentrated.

When the scenario is finished, there will still be areas with concentrated industries based on realistic industry placement. For example, farms will be highly concentrated in the area to the far left (west) of the map by the Mississippi river, coal will be almost exclusively in a band from Alabama up to West Virginia, and oil will be present in the gulf of Mexico around Louisiana.

I hope that answered your question.

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Re: [OTTD] Southeast US

Post by bwong »

Seems very cool!
Last edited by bwong on 20 Dec 2009 18:46, edited 1 time in total.
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trainmaster611
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Re: [OTTD] Southeast US

Post by trainmaster611 »

Maybe I'm just stupid, but I don't see a secnario called Southeast_US. The closest thing there is is a heightmap called SE USA by Moriarity.

petert
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Re: [OTTD] Southeast US

Post by petert »

I see it: http://bananas.openttd.org/en/

It's the second one (ATM)

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Re: [OTTD] Southeast US

Post by popewiz »

trainmaster611 wrote:Maybe I'm just stupid, but I don't see a secnario called Southeast_US. The closest thing there is is a heightmap called SE USA by Moriarity.
That is the terrain I used to make the scenario, but it should be showing up in the "online content" in-game.

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Re: [OTTD] Southeast US

Post by popewiz »

Ok, I've updated the scenario to version 1.0. All towns and industries have been placed. The game is intended to be played with TTRS3. At first all towns will be "self-sufficient" (won't accept petrol, tourists, etc.) but will start accepting those cargoes within a year after the start of service.

I recommend you play with av8 planes, NARS trains, eGRVTS and HEQS road vehicles, and FISH ships.

Also, a quick question, does anyone know how to get the TTRS/ECS banks to accept and produce valuables as well as (default) gold?

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SwissFan91
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Re: [OTTD] Southeast US - v. 1.0

Post by SwissFan91 »

I very much like this scenario, and I can't wait to play it. Now all I need is a map showing the rail routes in the area and I'll be off on my merry way !
Total Alpine Replacement Set: Industry, Town, Objects

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Re: [OTTD] Southeast US - v. 1.0

Post by Kogut »

I always wanted realistic scenario! Thanks for it!
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bwong
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Re: [OTTD] Southeast US - v. 1.0

Post by bwong »

did you hand make the terrain? or was there an application that you used to make it?
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popewiz
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Re: [OTTD] Southeast US - v. 1.0

Post by popewiz »

bwong wrote:did you hand make the terrain? or was there an application that you used to make it?
I downloaded the southeast us heightmap from bananas. I think it was made using Google Earth. I did have to modify it a little for the sea level and rivers.

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Re: [OTTD] Southeast US - v. 1.0

Post by bwong »

ok, thank you!
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popewiz
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Re: [OTTD] Southeast US - v. 1.0

Post by popewiz »

I would like to highly recommend the usage of the cargodist patch and a realistic style of play. With so many industries on the map, making money should be very easy, so instead of doing the typical all coal mines to 1 power station, I would recommend trying to supply many of the power stations, food processing centers, vehicle factories, etc. It has certainly made my game more challenging and interesting. Hope everyone is enjoying the scenario!

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Hamilton2007
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Re: [OTTD] Southeast US - v. 1.0

Post by Hamilton2007 »

I'm gonna give it a go :)

Ever thought about running it on a server with one of the cargodist builds ?

popewiz
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Re: [OTTD] Southeast US - v. 1.0

Post by popewiz »

Hamilton2007 wrote:I'm gonna give it a go :)

Ever thought about running it on a server with one of the cargodist builds ?
I would have to figure out what I was doing as I've never run an ottd server before. Maybe you could point me to a tutorial?

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Re: [OTTD] Southeast US - v. 1.0

Post by popewiz »

Just wanted to show off my first game with my finished scenario. I've been working on connecting as many industries as I can starting from Miami and going north along the east and west coasts.

Here is an overview of my entire network 12 years in:

Image

This is a picture of the busy area around the cement plant outside of Ft. Lauderdale.

Image

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ShinChan
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Re: [OTTD] Southeast US - v. 1.0

Post by ShinChan »

Saahweeet...
Is this the Total Town Replacement set GRF ?

Kogut
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Re: [OTTD] Southeast US - v. 1.0

Post by Kogut »

yes
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bwong
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Re: [OTTD] Southeast US - v. 1.0

Post by bwong »

where'd you get the other industries?
Check out some of my work

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