Using the new features included in r18283, this GRF raises by 4x all landscaping related costs (plant trees, raise / lower land, clear grass, clear rough land, clear rocks, clear fields, remove trees and clear water) without altering the cost of building foundations. It also includes four parameters, which allow the user to change the costs as wanted:
1: Raise / lower land.
2: Clear grass / rough land / rocks / field / water.
3: Build foundations.
4: Plant / remove trees.
The default value for every cost is 8. A value of 7 will halve the cost, 9 will duplicate the it, 10 will multiply it by four and so on.
Once that it is tested and complete, I will post a release thread and upload the GRF to BaNaNaS. As always, feedback will be greatly appreciated.
[OTTD] Raise landscaping costs [v2]
Moderator: Graphics Moderators
[OTTD] Raise landscaping costs [v2]
- Attachments
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- raise_landscaping_costs.grf
- (566 Bytes) Downloaded 436 times
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- raise_landscaping_costs.nfo
- (2.24 KiB) Downloaded 330 times
Last edited by Terkhen on 07 Jan 2010 12:45, edited 5 times in total.
Spanish translation of OpenTTD
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Re: [OTTD] Raise landscaping costs [v1]
I think you want to say "doubles" instead of "duplicates" here.Terkhen wrote:[...]this GRF duplicates [...] costs [...]
Re: [OTTD] Raise landscaping costs [v1]
Yes I did 
Thanks for the correction, first post edited.

Thanks for the correction, first post edited.
Spanish translation of OpenTTD
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Re: [OTTD] Raise landscaping costs [v2]
New version, see first post for details.
Edit: Raise landscaping costs is now at BaNaNaS.
Edit: Raise landscaping costs is now at BaNaNaS.
Spanish translation of OpenTTD
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
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