After you extracted these file, you can see there is an folder called "data_wdb" in the data folder. In it you can chage textures, vehicles, etc.
After you change everything , you need to compress the folder. Put the "Repmaker" and "data.rif" file (also included in the tt tools) in the "data_wdb" folder and start the repmaker.
This will create a new data.wdb file in the folder. Copy and paste this new data.wbd into your data folder and overwrite the file. Start the game and see
of the changes work. Good luck!
How they managed to bribe the city council into letting me build those monstrocoties I don't know. I bet there were lots of cookies involved though!
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Oh but you neglect to considerate the fact that this game came out before Anti Alising was an alternative for most gamers. I bet with some higher resolution textures and some AA this game would be quite good looking by todays standards. Also, the trains are truly beautifull in this game. Especially when you zoom in and get some nice sceenery in the background.Purno wrote:Looking at those screenshots, 3D graphics need to be übergood to be able to compete with old fashioned pixel art. I know it's a matter of taste, but I rather see screenshots of TTD.
Still old fashoned pixel art is still one of my favourite artforms. Fancy 3D graphics simply can't create the same atmosphere. Imagine classics like Day of the Tentacle in 3D? Sends shiwers down my spine just thinking about it...
I prefer to build as realistic as possible. I am now beginning with a new very complex railnetwork in a landscape full of mountains.
I will post my new screens very soon!
About the game graphics. I aggree they are a little outdated, but i enabled anti aliasing in the graphics drivers and the graphics are
less blocky and more sharp than normal. I also change de game resolution to 1680x1050 in the config file witch also gives better
I have a problem taking screenshots, i just get black when i paste.
Also, i would love to know how you made the underground stations.
I don't see the problem to be honest. Not everybody has the time to surf on the TT forums every day.Hyronymus wrote:Who would dig up a month old topic if you wouldn't?Kruz wrote:We wouldn't be playing it if it wasn't
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