Lithuanian Transportation Set (BETA)

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railwayman
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Re: Lithuanian Transportation Set (BETA)

Post by railwayman »

For Purno
1. Actualy it was one of the first sprites. There are 2 very bad sprites on my PC.
The first in TT-Forums.
2. I will finish. There was something like bogies. I just don't know if it would be better to draw the phantographs on the cab car (Maybe it's easier. Since i dont know anything about coding.) or to draw it on a middle car (like in real life)
I just dont know would it be possible in TT. Theese EMU's have phantograph (motor car) like this:
( < means direction)
4-car set (minimum)
<CAB-<MOTOR-MOTOR>-CAB>
6-car set
<CAB-<MOTOR-MOTOR>-TRAILER-MOTOR>-CAB>
and so on...
As far as i know in Lithuania there are only 4 or 6 car trains
In Latvia the same but sometimes two 4-car set are coupled together to form an 8-car set.
In Russia its rangeing from 4-cars to 12-cars.
I think i will make both - Phantograph on cab car. And phantograph on motor car

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railwayman
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Re: Lithuanian Transportation Set (BETA)

Post by railwayman »

I dont realy know how to draw the phantograph so this is it. :roll:
ER9M-1.PCX
ER9M transport tycoonised version of real
(6.85 KiB) Downloaded 145 times
ER9M-2.PCX
v0.3 ER9M Real
red/cream livery
(9.21 KiB) Downloaded 115 times
ER9M-3.PCX
v0.1 ER9M Real
red/grey livery
(9.38 KiB) Downloaded 112 times
EDITS:
v0.3 of ER9M-2.
"NEW" ER9M-3
Last edited by railwayman on 01 Sep 2009 19:20, edited 6 times in total.

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Purno
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Re: Lithuanian Transportation Set (BETA)

Post by Purno »

railwayman wrote:
2. I will finish. There was something like bogies. I just don't know if it would be better to draw the phantographs on the cab car (Maybe it's easier. Since i dont know anything about coding.) or to draw it on a middle car (like in real life)
I just dont know would it be possible in TT. Theese EMU's have phantograph (motor car) like this:
Usually graphic sets try to code these things realistically. It's a bit more complicated, but considered worth the effort in general. If you still want to keep both options open, you could make all those sprites. You could always leave a copy of an plain roof inside the image, incase you ever need to remove / move the pantograph or other details on the roof (such as airco units, which are usually found on the roof too).
I dont realy know how to draw the phantograph so this is it.
I once drew some.
Image
You can use them, if you want :)
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railwayman
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Re: Lithuanian Transportation Set (BETA)

Post by railwayman »

Heres a scetch of the ER9M phantograph. It is something between the old double and new single phantograph.
&lt;left one ER9M
<left one ER9M
phantographs.PNG (1.66 KiB) Viewed 3539 times
Last edited by railwayman on 10 Sep 2009 13:56, edited 1 time in total.

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Re: Lithuanian Transportation Set (BETA)

Post by railwayman »

I made a sprite of the new AR2-002 livery
AR2.PCX
(3.23 KiB) Downloaded 131 times

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Purno
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Re: Lithuanian Transportation Set (BETA)

Post by Purno »

I think you should forget most of the details in pantographs, they're only a few pixels in TT sprites.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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railwayman
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Re: Lithuanian Transportation Set (BETA)

Post by railwayman »

Heres a sprite of ER9M old LG livery
ER9M-4.PCX
(10.31 KiB) Downloaded 134 times

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Killer 11
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Re: Lithuanian Transportation Set (BETA)

Post by Killer 11 »

First of all I am sorry for my absence, it's just that I'm not so much into TT scene anymore. However I do intend to maintain my work seeing how damn popular this set has become among the players of OpenTTD.

railwayman, your sprites are good but the diagonal stripe is barely distinguishable in diagonal views. Can you do something about that?


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jvassie
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Re: Lithuanian Transportation Set (BETA)

Post by jvassie »

Also, any chance of posting your sprites in .png format please? I'm sure that way a lot more people would be able to readily give you comments on your work :)
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Killer 11
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Re: Lithuanian Transportation Set (BETA)

Post by Killer 11 »

ISA wrote:Wow some action in this thread! :)
Indeed.

BTW I'm still looking for a coder to do proper coding for this set as it's done in a crude way now.

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Re: Lithuanian Transportation Set (BETA)

Post by FedeX699 »

Is this project dead?

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