nicfer wrote:Any comments on the 'looping world' suggestion? This would be cool to see, but requires that both extremes of the map should be synced or it would make nasty glitches.
Looping world = Don't know the exact game, it's the thing from civ2 that disables map borders, instead of reaching them you appear on the opposite extreme of the map.
Korenn wrote:you're talking about a donut world. that doesn't have much to do with freeform edges, and I think it's been suggested before.
It sounds really good to me, but then it'd be a bit odd if you couldn't loop your trains round, i.e haev them go off the edge of the leftmost area and reappear on the rightmost area. Would work great for a map for the earth!
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