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PostPosted: Thu Jul 17, 2008 8:37 pm 
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Zephyris wrote:
A while back LordAzamath got permission for me to use some of the graphics from this set for the OpenGFX graphics replacement project, unfortunately I cant remember which bridges he got permission for! Which graphics am I able to use?

Great set by the way :D

Ask the owners of graphics. Also all my graphics is yours to include to opengfx, but unfortunetly the set doesnt contain any bridge totally drawn by me.
You could include the big arch freely I think, Purno has stated all of his work can be included to openenttd replacements.(in the old openttd replacement gfx topic or something I remember)

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PostPosted: Thu Jul 17, 2008 10:29 pm 
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Lol, unfortunately that's what I thought you would say! Ill double check with the artists :)

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PostPosted: Mon Jul 28, 2008 8:54 am 
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I don't know if you already have built this in, but could you guys built in support / compatibility for the Metro Tracks GRF which is available at the website of the 2cc Set, please? If necessary I can provide you my work-files.

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PostPosted: Mon Jul 28, 2008 11:17 pm 
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The problem is I havent made the compatibility detection work as it should, at the moment there are no supports yet. It depends on my free time, and ispiration,

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PostPosted: Tue Jul 29, 2008 5:44 am 
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What about a simple parameter, instead of automated detection?

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PostPosted: Tue Jul 29, 2008 9:04 am 
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Purno wrote:
What about a simple parameter, instead of automated detection?

That would be implemented if everíthing fails, but after that I have failed to detect TTRS roads propery I gave up.
Also I had problems with simple parameters too, my OTTD stored their state, I couldnt set a parameter back to default ingame. Its frustrating.

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PostPosted: Wed Jul 30, 2008 10:01 am 
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thgergo wrote:
That would be implemented if everíthing fails, but after that I have failed to detect TTRS roads propery I gave up.

What problem are you having detecting TTRS? I added support for TTRS to the narrow gauge rails grf without problems. If you need assistance let me know. :)

thgergo wrote:
Also I had problems with simple parameters too, my OTTD stored their state, I couldnt set a parameter back to default ingame. Its frustrating.

As there were no further replies in your other thread, I assumed you had solved this problem. Did you try the solution FooBar suggested?

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PostPosted: Sat Aug 02, 2008 2:00 pm 
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Thanks, for the help, I need to get to work my grf tools in my ubuntu linux too firstly... After that ill look into your, and Foobar`s codes, and cach the differencies between mine.

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PostPosted: Fri Aug 08, 2008 7:59 pm 
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this is a interisting one:
first an other brige grf installed, by turing it of, Total Bridge Renewal Set was activated and made one impossible bride but is looks cool :P


I just felt like sharing that with u guys :P


Attachments:
Ruben Bruins Transport, 27 Okt 1998.png [132.52 KiB]
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PostPosted: Sat Aug 09, 2008 12:19 pm 
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RSpeed tycoonfreak wrote:
this is a interisting one:
first an other brige grf installed, by turing it of, Total Bridge Renewal Set was activated and made one impossible bride but is looks cool :P


I just felt like sharing that with u guys :P

Yeah I have tried that too when making this grf, looks like kindaa... wierd:D

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PostPosted: Fri Aug 22, 2008 5:15 pm 
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I was just wondering it you could consider my idea for your set, to make it even better.

At the moment i have the TTRS (Total Town Renewal Set) on my game and your bridge set, but the problem is the TTRS roads don't match your roads on the bridges, i can overcome this by disabling your set and enabling to Bridges that come with TTRS. But then this means i can't use your lovely bridges on the Railway lines,

I was wondering could there be a Parameter created so that people could disable the road bridges but keep the railway bridges,

Course this is only an idea not a demand, just wondered if you thought of this before or maybe that you could include.

Thanks

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PostPosted: Fri Aug 22, 2008 5:45 pm 
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An alternative is to disable the roads and bridges of TTRS and enable another road set that matches the default roadset quite well (ie, combined roadset) and you get the building of TTRS and the bridges of TBRS.

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PostPosted: Fri Aug 22, 2008 6:34 pm 
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I thought there were plans to make this set compatible with other stuff though :wink:

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PostPosted: Fri Aug 22, 2008 7:55 pm 
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Chrill wrote:
I thought there were plans to make this set compatible with other stuff though :wink:

Yeah but in the mean time ;)

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PostPosted: Thu Aug 28, 2008 2:34 pm 
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Ameecher wrote:
Chrill wrote:
I thought there were plans to make this set compatible with other stuff though :wink:

Yeah but in the mean time ;)

Not too much time to do TTD stuff recently sorry, and the university just comes... But if you have inspiration you may replace the bridge surfaces, and post the modificed grf...

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PostPosted: Thu Aug 28, 2008 8:46 pm 
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thgergo wrote:
but if you have inspiration you may replace the bridge surfaces, and post the modificed grf...

Well, I've done that for myself (as you can see in my screenshots in the screenshot area); I replaced the standard roads with TTRS roads. I you like I could send that modified grf to you. Only the grf is the old TBRS, but I think at least some of the sprites are usable.

Kind regards,
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PostPosted: Wed Sep 10, 2008 1:55 am 
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I have modified some sprites of Total Bridge Renewal Set to add support to the Narrow Gauge rails and high speed tracks by Sanchimaru (link for OTTD). I am not a experienced coder :cry: , and I can't add a new parameter in the GRF to switch between different tracks, but the modified GRF file contains the sprites for future releases. Also, It can be added other tracks.

The GRF file is only for testing because monorail or maglev tracks has been replaced. Also, there are some bridges without narrow gauge tracks.


Attachments:
File comment: High speed by Sanchimaru
Flanhall Transport, 9 Nov 2009.png [73.31 KiB]
Downloaded 210 times
File comment: Narrow gauge by Cornelius.
Flanhall Transport, 16 Nov 2009.png [75.96 KiB]
Downloaded 196 times
File comment: Remember that this file is only for preview, and It doesn't have maglev or monorail.
total_bridges.grf [456.07 KiB]
Downloaded 369 times

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PostPosted: Wed Sep 10, 2008 5:28 am 
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How's support for the metro tracks?

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PostPosted: Wed Sep 10, 2008 10:30 am 
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Purno wrote:
How's support for the metro tracks?
It would be needed four parameters:
1 Price and speeds.
2 Graphics in rail tracks (0 = default (rail), 1=narrow gauge 2 = metro, 3 = High speed...)
3 Graphics in monorail tracks (0 = default (monorail), 1=narrow gauge 2 = metro, 3 = High speed...)
4 Graphics in maglev tracks (0 = default (maglev), 1=narrow gauge 2 = metro, 3 = High speed...)


Attachments:
File comment: Other screenshot with some trains.
puentes.png [103.42 KiB]
Downloaded 175 times

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PostPosted: Wed Sep 10, 2008 10:55 am 
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I have seen auto detection is some GRF, wouldn't it be a better way?


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