Weird problem with invalid sprites on GRFs
Moderator: TTDPatch Moderators
Weird problem with invalid sprites on GRFs
Hi,
I'm trying to make work an old game of mine, last saved on february of this year, and with latest beta versions I keep getting error regarding "invalid sprites" on certain GRF files that worked perfectly before... such as the cargo set, temperate set, and paper wagons. See attachment.
The errors disappear only when reverting to 2.0.1 alpha 73, and appear when using anything newer than it (2.5 beta 1 and so on)
Any solution or workaround for this will be appreciated.
I'm trying to make work an old game of mine, last saved on february of this year, and with latest beta versions I keep getting error regarding "invalid sprites" on certain GRF files that worked perfectly before... such as the cargo set, temperate set, and paper wagons. See attachment.
The errors disappear only when reverting to 2.0.1 alpha 73, and appear when using anything newer than it (2.5 beta 1 and so on)
Any solution or workaround for this will be appreciated.
- Attachments
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- sprites.gif (30.03 KiB) Viewed 7153 times
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- ttdpatch.zip
- (2.01 KiB) Downloaded 210 times
Re: Weird problem with invalid sprites on GRFs
There's a FAQ about this.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Weird problem with invalid sprites on GRFs
The solution there is to "use a more recent version", which are incompatible with these GRFs.
If creating new GRF features for TTDPatch introduces such backwards incompatibility that leaves old GRF sets instantly obsolete, well, I completely disagree with this... I'll have to stick to a stone-age version to play my games. I assume future versions will require Windows Vista to run, if this same compatibility policy is used. I think old GRF sets should still be compatible because many of them are great work done by lots of people that deserve some kind of respect, regardless of being discontinued or not.
If creating new GRF features for TTDPatch introduces such backwards incompatibility that leaves old GRF sets instantly obsolete, well, I completely disagree with this... I'll have to stick to a stone-age version to play my games. I assume future versions will require Windows Vista to run, if this same compatibility policy is used. I think old GRF sets should still be compatible because many of them are great work done by lots of people that deserve some kind of respect, regardless of being discontinued or not.
Re: Weird problem with invalid sprites on GRFs
You did not read the second paragraph in the FAQ, did you?
"If the message mentions "code 24", this means you have accidentally turned on the "mandatory GRM" feature. Try putting "experimentalfeatures.mandatorygrm off" in your ttdpatch.cfg file."
This works with any recent Patch version.
"If the message mentions "code 24", this means you have accidentally turned on the "mandatory GRM" feature. Try putting "experimentalfeatures.mandatorygrm off" in your ttdpatch.cfg file."
This works with any recent Patch version.
Re: Weird problem with invalid sprites on GRFs
That, of course, does not work by copy-and-paste into TTDXC. But I've told you this umpteen times before, so I don't see why you'd be any more likely to listen this time.
/me edits the wiki to mention this little detail, indirectly.
/me edits the wiki to mention this little detail, indirectly.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Weird problem with invalid sprites on GRFs
Copy paste..? I simply turned off the third switch on the Experminetalfeatures bitswitch with TTDXC, and problem fixed.DaleStan wrote:That, of course, does not work by copy-and-paste into TTDXC. But I've told you this umpteen times before, so I don't see why you'd be any more likely to listen this time.
Thanks!
Re: Weird problem with invalid sprites on GRFs
I'm not quite sure how you could have made my point more beautifully.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Weird problem with invalid sprites on GRFs
o/t...
What's the "Small Airport, Modern Style" grf that you're using?
What's the "Small Airport, Modern Style" grf that you're using?
- Attachments
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- sprites.gif (30.03 KiB) Viewed 6880 times
My projects: New Town Names | Snow Aware Arctic Buildings | Custom Buildings | Funny Cars | Mini GRFs | Bits & Bobs
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Re: Weird problem with invalid sprites on GRFs
Well it's this exactly...
- Attachments
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- sma.gif (29.57 KiB) Viewed 6841 times
Re: Weird problem with invalid sprites on GRFs
Is it available for download by any chance?
My projects: New Town Names | Snow Aware Arctic Buildings | Custom Buildings | Funny Cars | Mini GRFs | Bits & Bobs
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Re: Weird problem with invalid sprites on GRFs
Here.
- Attachments
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- smallairport_190.grf
- (8.48 KiB) Downloaded 395 times
Re: Weird problem with invalid sprites on GRFs
Awesome. Many thanks! 

My projects: New Town Names | Snow Aware Arctic Buildings | Custom Buildings | Funny Cars | Mini GRFs | Bits & Bobs
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
Contributions: BK Enhanced Tunnel Set | Fix TTD GRF Bugs | INFRA Foundations | OpenGFX | OpenGFX+ Airports
Other stuff: The GRFs That Time Forgot! | Buildings in Glasgow
What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!
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