2.6 nightly/alpha discussion

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Rob
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Post by Rob »

A little display displacement error in the display of reserved tracks.
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Lakie
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Post by Lakie »

Currently don't have any machines which have the TTDpatch source or TTD installed, so I'll look at this when I get some time. :)
This is with the latest nightly right?

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
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Rob
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Post by Rob »

Yes it is (r1562), I should have mentioned it, but I sort of always use the latest.
Well maybe I sometimes miss a release for a day or so but not usually.
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Ameecher
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Post by Ameecher »

with relation to Rob's bug, I have also come across it but only on slopes which are using buildonslopes. On "normal" slopes the PBS reserved sprite is aligned properly.
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jcmcgoo
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error when starting nightly rev 1562

Post by jcmcgoo »

I get this error when starting nightly rev 1562

Failed to find string #000c at 006436ea, found 02/01 at 0056e0a1 for oldsetdurphase2 in patchrailvehiclelist.
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newgrfw.cfg
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ttdpatchw.cfg
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Rob
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Post by Rob »

From the nightly page :

Because it is compiled without version data, the patching may fail with a message like

Failed to find string #000D at 0063EA10, found 00/01 at 00600000 for oldaitestcargotypes in patchnewcargos

If this happens, try the following:

* Make sure you're using an unmodified version of the TTD executable (gamegfx.exe or ttdx.exe). In particular, it must not be a non-standard translation or modified by TTD Alter. Try making a backup of gamegfx.exe/ttdx.exe and replace it with the original version.
* If that doesn't help, make a backup of your ttdpatch.cfg and delete it, to force TTDPatch to create a default configuration. If this helps, submit a copy of your original ttdpatch.cfg to the patch developers (or the bug tracker) along with the exact error message you got.
* If that didn't help either, something is very wrong, so please submit a detailed bug report.


Have you tried the above ?
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aget1
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Post by aget1 »

Hi,

I got auto-renew on and buy trams, after years they got autorenew to bus, is this a bug?
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All RV was tram before
All RV was tram before
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George
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Post by George »

aget1 wrote:Hi,

I got auto-renew on and buy trams, after years they got autorenew to bus, is this a bug?
What tram set did you use and what version of LVs (including date) do you use?
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Post by aget1 »

George wrote:
aget1 wrote:Hi,

I got auto-renew on and buy trams, after years they got autorenew to bus, is this a bug?
What tram set did you use and what version of LVs (including date) do you use?
I use Serbian tram set and LV version 4, LV dated Feb 17.
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George
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Post by George »

aget1 wrote:
George wrote:
aget1 wrote:Hi,

I got auto-renew on and buy trams, after years they got autorenew to bus, is this a bug?
What tram set did you use and what version of LVs (including date) do you use?
I use Serbian tram set and LV version 4, LV dated Feb 17.
Could you post your configs, grf debug info and a save before it happens?
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Post by aget1 »

George wrote:
aget1 wrote:
George wrote:What tram set did you use and what version of LVs (including date) do you use?
I use Serbian tram set and LV version 4, LV dated Feb 17.
Could you post your configs, grf debug info and a save before it happens?
Here they are, thanks!
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TRP08.SV1
My save, look at RV 25-28
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newgrfw.cfg
NewGRF
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grfdebug.txt
GRFDebug
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aget1
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Post by aget1 »

And my config file.
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ttdpatch.cfg
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George
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Post by George »

1) A bug found in LV4 that caused wrong replacement of trams. Fixed

2) I get crashes with your save.

2Developers:
It is strange. The crashlog reports

Code: Select all

While processing sprites for ID 0101; Feature 01; Callback 34; GRF file newgrf/4LVw.grf; Sprite number 25B6 (hex).
the grf line is

Code: Select all

02 01 B4 81 47 00 FF 01 A0 00 23 23 A4 00
the translation table is

Code: Select all

00 08 01 FD 00 09 "PASS" "LVST" "VEHI" "MAIL" "__04" "__05" "__06" "__07" "__08" "__09" "__0A" "__0B" "__0C" "__0D" "__0E" "__0F" "__10" "__11" "__12" "__13" "__14" "__15" "__16" "__17" "__18" "__19" "__1A" "__1B" "__1C" "__1D" "__1E" "__1F" "PASS" "MAIL" "GOOD" "TOUR" "__24" "__25" "__26" "__27" "__28" "__29" "__2A" "__2B" "__2C" "__2D" "__2E" "__2F" ...
What can lead to the crash here?
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crash.rar
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PikkaBird
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Post by PikkaBird »

Your brainteaser for today:

Why is checking prop 45

Code: Select all

 1324 * 18	 02 00 AB 81 45 08 0F 02 00 00 01 01 01 00 0F 0F AA 00 // turning clockwise/anticlockwise?
Causing it to crash when checking callback 1D?

Note that I wasn't explicitly testing callback 1D anywhere in the action 2 chain for this vehicle. I've managed to work around the crash by putting in a check for callback 1D just before this sprite, and skipping it if it's testing the callback.
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CRASH033.TXT
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CPCNMAN007
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Post by CPCNMAN007 »

I wanted to player to TTD, I started the TTD and it crashed :(
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ttdpatch.cfg
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newgrfw.cfg
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Crash008.txt
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Deblaauwn
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Post by Deblaauwn »

In 2.6.1590 I get an error message 'wrong .grf file version (newgrf/ttdpbasew.grf)'.
This does not happen with 1576 and the same ttdpbasew.grf.
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Ameecher
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Post by Ameecher »

This is the base graphics file you need: http://www.tt-forums.net/viewtopic.php?p=598070#598070
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DaleStan
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Post by DaleStan »

CPCNMAN007: Turn forcerebuildovl on.

In fact, anyone who recently started seeing startup crashes should do that.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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OzTrans
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Post by OzTrans »

DaleStan wrote: ... In fact, anyone who recently started seeing startup crashes should do that.
Wonders never cease ... works for me, r1590 is running now ok.
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PikkaBird
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Post by PikkaBird »

Here's a nice PBS problem for you. :D

Trains of subsidiary AI companies do not reserve paths when coming out of depots into PBS blocks, with the predictable outcome...

(xposted to bug tracker)
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boum.png
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