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Should we split into Steam and Modern Sets to allow more comprehensive coverage of the Steam Era?
Yes 56%  56%  [ 50 ]
No 38%  38%  [ 34 ]
Other (Please State) 6%  6%  [ 5 ]
Total votes: 89
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PostPosted: Sun Jan 21, 2007 11:10 pm 
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I hate to be the bringer of bad news, but not one of those sprites fits the scale standard, and only the verticals would work in TTD as the others are all over-long.

Ronnie


Attachments:
File comment: Scale problems, cf standard
325_scale_problems.png
325_scale_problems.png [ 2.29 KiB | Viewed 6121 times ]

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PostPosted: Mon Jan 22, 2007 9:30 am 
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Damn, Ameecher, I'm very sorry I didn't notice that. But he's right, diagonal and horizontal views are too long, didn't check the vertical views yet. Please read my tutorials, the part about maximum sprite sizes for trains.

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PostPosted: Mon Jan 22, 2007 3:46 pm 
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Shouldn't be too hard to fix... :?

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PostPosted: Mon Jan 22, 2007 6:06 pm 
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I don't really know these fora very well - how can I have a thumbnail of the BR Set standards linked to the actual drawings in my sig? I think that'd save future artists a bit of grief.

Ronnie

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PostPosted: Mon Jan 22, 2007 6:10 pm 
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The trouble with that is that you can only have a sig that's a set amount high, and those images are bigger. Thumbnails... Hmm.. they'd be alright. If i knew how to do them. I guess you could link to the page in your sig.

This is it:

http://brforum.csuke.com/viewtopic.php?t=21

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PostPosted: Tue Jan 23, 2007 10:42 am 
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Did someone say 220/221?
Hmm, must have been my imagination than.
And also, I think I saw a HST wondering somewhere, but I'm not sure.


Attachments:
1.PNG
1.PNG [ 30.6 KiB | Viewed 5935 times ]
2.PNG
2.PNG [ 57.97 KiB | Viewed 5918 times ]

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PostPosted: Tue Jan 23, 2007 6:31 pm 
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Awesome! I likey very muchy! :D

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PostPosted: Tue Jan 23, 2007 6:37 pm 
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Indeed Jonty-comp, they do look very good.

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PostPosted: Wed Jan 24, 2007 11:04 am 
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Nice work, Whitehand :)

Heh, I'd forgotten how nasty those semaphores look, since I play with my own signals set. Must make them available at some time.

Ronnie

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PostPosted: Wed Jan 24, 2007 2:02 pm 
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:!: :shock:

Yes, ye must! :D

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PostPosted: Wed Jan 31, 2007 2:52 pm 
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ok after 5 weeks of absence I am finally out of hospital and normal service at http://brforum.csuke.com is resumed

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PostPosted: Wed Jan 31, 2007 5:47 pm 
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Good show, Csuke! :) Glad you're back on all pistons again!

As for the semaphores I mentioned - I made this mod quite some time ago (hell, I think they were a part of the last release of the BR Set), though I've had to change them a bit since then for the junction route setting doodah thingy, mainly by just making it so that the finneals are orange for those types. Even that was some time ago, and since I rarely upgrade my patch I don't know if this set still works "out of the box" with the latest version.

Ronnie


Attachments:
File comment: Sprites for modified signals set
sigw.pcx [105.09 KiB]
Downloaded 365 times
File comment: Modified signals set
sigw.grf [48.25 KiB]
Downloaded 360 times

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Last edited by Ronstar on Wed Jan 31, 2007 6:04 pm, edited 1 time in total.
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PostPosted: Wed Jan 31, 2007 5:58 pm 
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Well they work fine in my game, the semaphores look very nice indeed. I was however thinking that for PBS signals that the signals could have a distant arm aswell as the home arms. This could be a better solution to the current yellow/orange finneals.

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PostPosted: Thu Mar 08, 2007 4:51 pm 
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Ok, after spending some time getting back in touch with Real-Life™ I am getting back into the BR set...


First up:

http://brforum.csuke.com is getting a makeover -
- New Style, eventually to be a BR Green / Blue colour
- Redesigned menus
- Inclusion of content from users.tt-forums.net/brset in order to centrally locate everything
- An up-to-date tracking table!

All the above will be taking place over the next couple of weeks. If you have any complaints comments or suggestions then please let me know, I have opened a "suggestions" thread on http://brforum.csuke.com


And secondly I would like to make a call to all people, artists or not:

Artists - We love you, please draw :)
Non artists - if anyone would like to help but is not an artist then we need a number of jobs doing, first up is completing the list of inclusions, stats pictures and all, all help welcomed! After that just come on over and I'm sure we can find you something to get working on :)

Cheers

The BR Set team

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PostPosted: Fri Mar 09, 2007 12:51 pm 
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I dont have a great amount of free time but Im happy to help - Non-artist.

(Also, Im not currently an artist although Id love to start trying it)


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 Post subject:
PostPosted: Fri Mar 09, 2007 3:26 pm 
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ok if you head on over to http://brforum.csuke.com/ then we can get you doing something :)

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PostPosted: Sun Mar 18, 2007 5:43 pm 
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how long intill the set goes live?


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 Post subject:
PostPosted: Sun Mar 18, 2007 5:45 pm 
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At the rate that we are going... a very long time. Most of us have lives to live and progress is slow... We still need to decide exactly which trains are going to be drawn. We will however keep you lot updated with what is going on.

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PostPosted: Sun Mar 18, 2007 6:21 pm 
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Heheheheh. Ameecher has it right.

Things have been a bit hectic in my life. Previously I had Toni, now I don't but I've been grieving.

Alas, I think the set might see some development once I'm over it.

You're welcome to join us and help with the set? Gaining stats, photos, drawing graphics, etc.

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PostPosted: Mon Mar 19, 2007 2:39 pm 
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Ameecher wrote:
Most of us have lives


What? We do?

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