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 Post subject:
PostPosted: Tue Jan 02, 2007 11:49 am 
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Engineer
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Joined: Tue Jan 02, 2007 11:29 am
Posts: 1
Location: Scotland
maso wrote:
Any comments and suggestions welcome.


This UK map is great! :)

One minor quibble - the village by the Skye bridge is called Trentfingpool instead of Kyle of Localsh. Probably just an oversight when changing place names.

I am having other issues with the map, but I think they must be to do with my configuration. I started a game and grain hoppers couldn't be built, started again and they could, though plastic trucks had now disappeared (which shouldn't be there in the first place I think). I can also build cola tankers and sugar truck which doesn't seem right... :shock: :lol:
Finally, I can build a maglev train from the start in an electrified railway depot.


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 Post subject: Middle Rhine scenario
PostPosted: Tue Jan 02, 2007 6:11 pm 
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Engineer
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Joined: Fri Jun 24, 2005 3:18 pm
Posts: 2
Location: Germany
Hi :)

Last year I travelled along Middle Rhine and now I've created a scenario.
As mentioned the map covers the Middle Rhine region between Koblenz (slightly beyond the map border) and Bingen. In the north of the map is a short part of the Moselle River . The hightmap is 256 x 2048 and was generated with Google Earth and Microdem. Towns are like in reality. Unfortunately there is no option to include all the beautiful castles in the scenery :cry: (would be fine to have such castles with the new graphics in future).

The idea of the game: In reality there is heavy ship traffic on and heavy train traffic on both sides of the Rhine river. So I placed most of the raw material industry/mines in the south and the production industry north of the Middle Rhine. To come to an economical state you have to use the Rhine river and its shores to transport all the goods, materials and people to its destinations. This is of course a "needles eye" and a "tricky" trackplan is needed to handle especially the train traffic.
I haven't played the scenario yet. Probably the map still can get many improvements (river too small for ship traffic, more industries etc.). Comments are welcome.

Have fun


Attachments:
Mittleres Rheintal.scn [1.05 MiB]
Downloaded 486 times
Middle Rhine Map2.png [54.66 KiB]
Downloaded 601 times
Middle Rhine Map1.png [63.15 KiB]
Downloaded 824 times
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 Post subject: Italy 2048x2048 Map
PostPosted: Sat Jan 06, 2007 4:55 pm 
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Engineer
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Joined: Mon Jun 03, 2002 9:55 am
Posts: 69
2048x2048 Map of Italy
This map is based on the industrial / demographic data of 2005.
1 openttd inhabitant=700 real abitants
1 openttd square=400 real meters
1 openttd elevation= 300 real meters elevation

Data sources:
Terrain
This Forum - http://www.tt-forums.net/viewtopic.php?t=27052
Population
ISTAT - http://dawinci.istat.it/
Industries
ISTAT - http://dwcis.istat.it/cis/index.htm
Istituto Geografico DeAgostini - http://www.deagostini.it

Maybe there are too many town and industries that can affect the gameplay. Now i'll wait for any comments and suggestions to create the final release. let me know what you think.
contact me at mikimauri@gmail.com


Attachments:
File comment: Italy 2048x2048 OpenTTD Map (v 0.35)
[OPENTTD MAPS] Italy 0.35.scn [3.13 MiB]
Downloaded 12904 times
File comment: Italy 2048x2048 OpenTTD Map (v 0.35) Screenshot (only cities)
Italy022ScreenShot.png [644.56 KiB]
Downloaded 1048 times


Last edited by mikeel on Fri Feb 02, 2007 10:24 am, edited 2 times in total.
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 Post subject:
PostPosted: Sat Jan 06, 2007 5:25 pm 
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Tycoon
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Joined: Sat Apr 24, 2004 10:43 am
Posts: 2003
Location: Venezia - Italia
good, now wait 'til the eyecandy support is finished to put some famous buildings on it :P

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 Post subject:
PostPosted: Sun Jan 07, 2007 2:41 pm 
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Engineer
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Joined: Tue Nov 22, 2005 7:15 pm
Posts: 8
The Alps Scenario

This scenario includes alps countries (whole Alps mountains). It contains Austria, Germany, France, Switzerland, Lichtenstein, Italy, Slovenia, Croatia).

Size: 1024x512
Version: 0.1

Exists 3 modifications -
1) from 1921 - req OTTD: r7321 and higher
2) from 1921 for MiniIn (with snow) - req OTTD MiniIn: r7512 and higher
3) from 1900 - e.g. for Serbian rail set (+ Serbian Narrow Gauge rail set) - req OTTD r7321

Map - created according to process written in http://www.tt-forums.net/viewtopic.php?t=27052. So, it's DEM.
Towns - towns selected from Google Earth
Industries - industries created according to atlas of school maps.


Attachments:
File comment: OTTD r7321, from year 1921
Alps Scenario v0.1.scn [295.28 KiB]
Downloaded 447 times
File comment: OTTD MiniIn r7512, from year 1921
Alps Scenario v0.1 MiniIn.scn [315.43 KiB]
Downloaded 370 times
File comment: OTTD r7321, from year 1900
Alps Scenario v0.1 y1900.scn [295.27 KiB]
Downloaded 420 times
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 Post subject: Re: Italy 2048x2048 Map
PostPosted: Sun Jan 07, 2007 4:12 pm 
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Tycoon
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Joined: Thu Jun 05, 2003 4:21 pm
Posts: 2363
Location: Up North
mikeel wrote:
2048x2048 Map of Italy
This map is based on the industrial / demographic data of 2005.
1 openttd inhabitant=700 real abitants
1 openttd square=400 real meters
1 openttd elevation= 300 real meters elevation
Looks very nice so far, but I would prefer if there were some non-Italian cities to set up transport links to - eg. North Africa, France, etc.

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 Post subject:
PostPosted: Mon Jan 08, 2007 2:50 pm 
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Engineer
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Joined: Mon Jun 03, 2002 9:55 am
Posts: 69
in the original project i planned to insert also non- italian cities, but crating the scenarion i found the 512-names limit.
for this reason i focused only on the italian cities. if in the future the name limit will be increased, i'll include other cities


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 Post subject:
PostPosted: Tue Jan 09, 2007 10:35 am 
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Engineer
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Joined: Tue Sep 13, 2005 3:23 pm
Posts: 19
Location: Cornwall, England
Thought I'd add one of my local area (Cornwall, the Isles of Scilly & a bit of North Devon) generated it using heightmaps.
I imagine it would be quiet hard to play as there are many villages but not a lot of towns. Trains may not be the best option!
Good luck and let me know how you get on, I'm just about to start playing it when my work is finished :)

Edit: Forgot to add there are no industries so its about building a passenger/mail network mainly! The service really is crap here so I'm hoping someone might have some better ideas....

Edit 2: Updated the scenario with industries and more hills.


Attachments:
Cornwall & Isles of Scilly 1024x1024.scn [113.17 KiB]
Downloaded 367 times
cornwall & isles of scilly.PNG [127.58 KiB]
Downloaded 555 times


Last edited by davery83 on Tue Jan 09, 2007 4:21 pm, edited 1 time in total.
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 Post subject:
PostPosted: Tue Jan 09, 2007 2:08 pm 
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Transport Coordinator
Transport Coordinator

Joined: Mon Oct 16, 2006 10:45 pm
Posts: 263
Yeah busses that run to/from Truro after midnight would be good :P

In all seriousness though, nice scenario :)


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 Post subject:
PostPosted: Fri Jan 12, 2007 9:39 am 
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Engineer
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Joined: Fri Dec 22, 2006 5:07 pm
Posts: 12
Hi! :D

It's Seoul Scenrio 2048x2048.
It was made by member - an Korean Tycoon Community Homepage.


Attachments:
Seoul 2048x2048.scn [659.47 KiB]
Downloaded 380 times
File comment: Seoul
Seoul.png [50.54 KiB]
Downloaded 672 times

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 Post subject:
PostPosted: Fri Jan 12, 2007 3:28 pm 
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Joined: Tue Mar 30, 2004 12:30 pm
Posts: 16663
Location: Almere, The Netherlands
How come some pieces of land got loads of towns, while others have no towns?

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 Post subject:
PostPosted: Fri Jan 12, 2007 4:29 pm 
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Joined: Wed Oct 15, 2003 10:00 pm
Posts: 2566
Location: Jarrow, UK
Purno, because it's (a) geographically correct, and (b) those aren't towns, but districts of Seoul. It's in a correct scale, which is really cool. I like it.

Anyway, scenarios...

My server's page now has the scenarios that I make for it, available freely under the GPL. Click on that grey thing in my sig, and scroll to the bottom.

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 Post subject:
PostPosted: Sun Jan 14, 2007 12:20 am 
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Posts: 9
is there a map of switzerland somewhere?

greetings magnus

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 Post subject:
PostPosted: Sun Jan 14, 2007 9:42 am 
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There is one of the Alps, it is on page 20 IIRC.

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 Post subject:
PostPosted: Mon Jan 15, 2007 1:23 am 
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Joined: Sat Jun 05, 2004 12:22 pm
Posts: 173
@LeBay: the middle rhine scenario looks very interesting to me, but Ive come across a problem:
when I try and load the scenario, it tells me that I have missing grfs - since the dbset is amongst these (I use dbsetXL), this kinda would influence the way to play it - is there a possibility to save a version whitout custom grfs? itd be much approved :)


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PostPosted: Tue Jan 16, 2007 2:32 pm 
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Engineer
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Joined: Thu Dec 14, 2006 4:12 pm
Posts: 34
Location: Leeds, UK
I've been working on this scenario based on a fabulous heightmap obtained using the excellent tutorial on this forum.

It covers an area from the Isle of Man and Darlington in the north to Snowdonia and Derby in the south. For me it's going to be an interesting one to play - it includes where I was born and where I now live, plus a lot of places I've worked and enjoyed leisure time in.

I've tried to make reasonably accurate, given the limitations of TT. Any further suggestions in that regard would be welcome.


Attachments:
File comment: North West England, plus Isle of Man and North Wales
North West England.scn [104.02 KiB]
Downloaded 334 times

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 Post subject:
PostPosted: Sat Jan 20, 2007 11:21 am 
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Engineer
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Joined: Sun Feb 19, 2006 9:33 am
Posts: 4
Location: DE SA LE
Two green islands based on a small 256x128 handdrawn heightmap. Fictional german city names.

Comments!


Attachments:
Portitz.png [161.75 KiB]
Downloaded 456 times
Portitz.scn [34.32 KiB]
Downloaded 252 times

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 Post subject: Japan
PostPosted: Thu Jan 25, 2007 2:15 pm 
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Engineer
Engineer

Joined: Thu Jan 25, 2007 2:03 pm
Posts: 2
Scenario of Japan, based on a heightmap, with realistic town placement and random placed industries. Big size...


Attachments:
Japan.scn [207.98 KiB]
Downloaded 491 times
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 Post subject:
PostPosted: Thu Feb 01, 2007 2:09 am 
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Engineer
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Joined: Thu Jan 11, 2007 9:29 pm
Posts: 7
Location: England
im making one with towns only :lol:

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 Post subject:
PostPosted: Fri Feb 02, 2007 7:25 pm 
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Engineer
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Joined: Mon Nov 13, 2006 12:23 pm
Posts: 63
Location: Holland
What a amazing lot of beautiful scenario's! I've downloaded a lot of them :D

Does somebody know a easy way to play a scenario with the right grf files? I mean: if I want to play a US map, I would like it to play it with US Roads and Trains and so on. And an other time, when I want to play the Netherlands-scenario, I want to play them with a dutch trainset (Btw, is there a dutch grf set what's compatible with OTTD 0.5.0? I've such a set for TTDPatch). Is there a way to load the right grf when you're loading a scenario?


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