Military Transport - Development
Moderator: Graphics Moderators
I’m quite interested in this, I'm going to try and make a troop transport tonight.
One thing though, how would player colours be shown? (Since most of the army stuff will be camouflage based).
I was thinking perhaps a circle logo that is in the company colour? (Like a red circle on the wings of planes) or something similar.
One thing though, how would player colours be shown? (Since most of the army stuff will be camouflage based).
I was thinking perhaps a circle logo that is in the company colour? (Like a red circle on the wings of planes) or something similar.
Reality is that which, when you stop believing in it, doesn't go away. - PKD
The S-160 Consolidations would be a good loco to include. I'd also suggest an MRS-1, both ALCo and EMD made them for use overseas
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
ok, the industry web (updated) is now here, i also added a copper mine
which produces ore for the smelter which makes metal etc.
which produces ore for the smelter which makes metal etc.
- Attachments
-
- Industry web.PNG (41.02 KiB) Viewed 548 times
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
I'm not being picky but those are class 08 shunters, 15 mph! (pikka has them in UKRS)Hyronymus wrote:Yes I do, unfortunately the text is in Dutch. It seems it were ex-LMS diesel shunters.http://www.nicospilt.com/Dieselloks_500.htm
The occasional look back at your past can teach you a great many things...
barracks and so on
15mph? if it goes that slow then i guess it has good pulling power, if so then it would be good for pulling ship wagons...
and m3henry, i hope you dont mind that i am using part of your signature (toyland), do you mind?
i have some design work for the barracks (by me) which was done in my planner, during a lesson....
i had to shrink the image to post it, so im not sure of the quality...
top left is a simple sketch, the 3 others are design drawings of barracks of different sizes,
the bottom one is not yet finished, but you get the idea:
bottom left would be parking, top would be a building and centre would be parade ground
and m3henry, i hope you dont mind that i am using part of your signature (toyland), do you mind?
i have some design work for the barracks (by me) which was done in my planner, during a lesson....
i had to shrink the image to post it, so im not sure of the quality...
top left is a simple sketch, the 3 others are design drawings of barracks of different sizes,
the bottom one is not yet finished, but you get the idea:
bottom left would be parking, top would be a building and centre would be parade ground
- Attachments
-
- m4001.4.PNG
- (2.44 MiB) Downloaded 184 times
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
hmmm, i cant make heads or tail of any of it...half of it tells you what the switches do, most of the rest tells us all the sign cheats, then theres bits and bobs on how things are calculated and how things are used...DaleStan wrote:Read.M4rek wrote:however, i was hoping that i would get more specific answers to my questions... ie what is the limit...
plz and thank you
The.
Fine.
Manual.
If you still can't find the information you want, tell us where you think it should be, and chances are execllent that it will appear there.
Alternatively, tell us that you think it's on a certian page, but that you can't make heads nor tails of that page.
I know where to find the information, but pointing you to it won't do anything to keep the next person from asking the same question. Fixing the documentation will. But you have to help us do that.
i cant find anything on the limits i am seeking, i believe you should make a part called "limits" and within that you can put all the limits you can think of (maximum dimensions of vehicles, maximum specs of vehicles, maximum industry types, - i could go on all day...)
--sorry for double post, but this is completely irrelevant from my previous post
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Ive made a first attempt at a troop carrier.
Its loosely based on this - http://www.whiteowl.com/files/m35rb.jpg
I need to tidy it up a lot and make it look better (more lighting effects / camo etc)
I created a small grf file which replaces the first bus (MPS regal) with the troop carrier so you can see it working. it doesnt alter any of the stats of the bus (so it still picks up passengers from the bus station.)
Its loosely based on this - http://www.whiteowl.com/files/m35rb.jpg
I need to tidy it up a lot and make it look better (more lighting effects / camo etc)
I created a small grf file which replaces the first bus (MPS regal) with the troop carrier so you can see it working. it doesnt alter any of the stats of the bus (so it still picks up passengers from the bus station.)
- Attachments
-
- troop.zip
- The grf file and the nfo / pcx files. Ive tested this in openttd 0.4.8 and the miniIN, i cant see any reason why it wouldn't work in ttdpatch.
- (3 KiB) Downloaded 173 times
-
- A screenshot of the grf file in action
- troop-screenshot.png (48.2 KiB) Viewed 3928 times
-
- the pcx file (converted to png)
- troop.png (1.59 KiB) Viewed 3926 times
Reality is that which, when you stop believing in it, doesn't go away. - PKD
yeah, looking good, still needs work, thats for sure...if youre not sure what it needs (although im sure you know), you need to change the colours, add some texture, do the shading, at least its the right shape (i think), keep up the good work, good luck, and have fun
EDIT: i have an image of the sort of barracks i am trying to achieve, there are no photographs i can find to suit my taste, so this will have to do, for starters i need that building on the left (with the arrow pointing to it), 2 per square (minus the boxes) and i have no idea how to do it, i dont even know where to start...
i want it kinda like the one on the right, minus the clutter, and have that per square (like in my design sketches in a previous post)
btw, can i have some comments on my design sketches
EDIT: i have an image of the sort of barracks i am trying to achieve, there are no photographs i can find to suit my taste, so this will have to do, for starters i need that building on the left (with the arrow pointing to it), 2 per square (minus the boxes) and i have no idea how to do it, i dont even know where to start...
i want it kinda like the one on the right, minus the clutter, and have that per square (like in my design sketches in a previous post)
btw, can i have some comments on my design sketches
- Attachments
-
- barracks.PNG (66.57 KiB) Viewed 590 times
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Read my tutorials and you'll discover there's something wrong with _ view.uzusan wrote:Ive made a first attempt at a troop carrier.
Also, read about shading.
Diagonal views have a good shape, btw. Keep up the good work.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- graphics_master
- Tycoon
- Posts: 978
- Joined: 28 May 2006 09:54
- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
i was thinking about the battlefield having the same sheme than farms, i explain: random tiles with military units destroyed and alive changing with the time. i did few examples here they are.
- Attachments
-
- bunker, crashed plane and tanks
- bunker.PNG (4.4 KiB) Viewed 3746 times
there are things known and things unknown and in between are the doors.
But, shouldn't battlefields be moving, or sth?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Cheers, ill have a look. (they didn't look quite right to me) ill see if i can clean them up a bit.Purno wrote:Read my tutorials and you'll discover there's something wrong with _ view.uzusan wrote:Ive made a first attempt at a troop carrier.
Also, read about shading.
Diagonal views have a good shape, btw. Keep up the good work.
One of the ideas i had was making the truck more camouflaged and having different versions for each climate (i.e green/brown for temperate, tan/brown for tropical and white / grey for artic. Oh and polka dots for toyland )
Reality is that which, when you stop believing in it, doesn't go away. - PKD
no, no toyland
toyland will not exist, this set will completely replace toyland (or that was the original idea anyway)
if you read my original post you will know that...this set replaces industries, lanscape, stations, EVERYTHING
but what you said sparks an interesting idea...we could have warzone to replace toyland, and simply replace everything but lanscape in the other climates...
and yes, i do know thats gonna take a long time...
my best guess is 10 yrs +
toyland will not exist, this set will completely replace toyland (or that was the original idea anyway)
if you read my original post you will know that...this set replaces industries, lanscape, stations, EVERYTHING
but what you said sparks an interesting idea...we could have warzone to replace toyland, and simply replace everything but lanscape in the other climates...
and yes, i do know thats gonna take a long time...
my best guess is 10 yrs +
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Hmmmm....
Maybe trees could be replaced by sprites of wreckage of war.
Just assume that battles are taking place without being visible.
Maybe trees could be replaced by sprites of wreckage of war.
Just assume that battles are taking place without being visible.
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
Who is online
Users browsing this forum: Google [Bot], Google Adsense [Bot] and 19 guests