Pictures of your games (non-OT thread)

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Jezulkim
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Post by Jezulkim »

Nice metro lines :)
Btw, I have always thought why are you using my japanset grass as it's very unfinished.

And now some "see you soon screenies" from me as I'll be away for a while - three weeks in Spain :). If I can find a computer with an internet, I'll visit here.
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Lonely flats next to a highway.
Lonely flats next to a highway.
SCR25.png (61.24 KiB) Viewed 6918 times
A nice harbour city.
A nice harbour city.
SCR18.png (95.54 KiB) Viewed 6922 times
The better coloring choises can make your normal TTD vehicles look fresh again.
The better coloring choises can make your normal TTD vehicles look fresh again.
SCR15.png (72.85 KiB) Viewed 6923 times
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The Irish
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Post by The Irish »

Nice screenies from you as well. Thanks for sharing.

What do you mean with the japangrass being "unfinished"? I think it is quite ok.
I like it, because it is not so bright then the standard TTD grass.
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Jezulkim
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Post by Jezulkim »

Unfinished: look at the grass under rails or road, it's different than grass without rails or road. Tunnel is not coded, and maybe some other parts are not coded too.
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Korenn
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Post by Korenn »

it's all finished and working fine in the japan set...
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The Irish
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Post by The Irish »

Ok, more impressions from that game.

This picture shows the double viaduct of Marne la Vallee. The speciality of those is, that not as usually one for each direction. These are both used bi-directionaly with northern one being for the Express and locals from Ferte Gaucher to MLV, Roissy, Gare de l'Est as well as Gare du Nord.
The southern viaduct is for the Metro line from Ferte Gaucher towards Nogent s/ Marne and Gare de l'Est.

This setup leads to some interesting situations, where you for example can see an ET-87 on the Metro service being overtacken by an ET-11 on the Express service to Ferte Gaucher.

However, with recent increase in traffic, especially on the northern viaduct, there might soon be a need to build a third one.

I already wonder how I'm gonna explain that to the local council
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MLV double viaduct.png
MLV double viaduct.png (98.83 KiB) Viewed 6688 times
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eis_os
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Post by eis_os »

May I ask you for the config and savegame?
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...
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The Irish
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Post by The Irish »

Another one.

This shows the recently grown Station of Marne la Vallee

at the very bottom, we have the terminus tracks for the locals from Gare de l'Est.
then follows the Metro line and then the trough tracks for the locals and express trains from Gare de l'Est to Ferte Gaucher.

Then we have a single track terminus for the Metro line from Roissy and two trough platforms for the locals and Express trains to Roissy and Gare du Nord.
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Gare de Marne la Vallee.png
Gare de Marne la Vallee.png (139.38 KiB) Viewed 1293 times
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The Irish
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Post by The Irish »

eis_os wrote:May I ask you for the config and savegame?
the great master is asking me for my savegame. What an honor...
:D

Here it is. Let me know if you need any of the older grfs that I might have activated ingame...
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For Oskar.rar
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Lloyd Wolf
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Post by Lloyd Wolf »

Some more somewhat expansive and ugly looking junctions from another game...
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One of the upper terminuses... termini? of the main line. The four main lines are distanced because the outer lines were added MUCH later than the original line.
One of the upper terminuses... termini? of the main line. The four main lines are distanced because the outer lines were added MUCH later than the original line.
CLPT1005.gif (163.52 KiB) Viewed 6471 times
Goods trains branch off the main line towards a recipient city. The junction looks messy due to the odd spacing of the four main tracks.
Goods trains branch off the main line towards a recipient city. The junction looks messy due to the odd spacing of the four main tracks.
CLPT1004.gif (150.97 KiB) Viewed 6473 times
A quadruple line coming in from the northeast: The six platformed "Bruwood Factory Output" serves about forty trains, the four platformed "Bruwood Factory Input" serves about thirty.
A quadruple line coming in from the northeast: The six platformed "Bruwood Factory Output" serves about forty trains, the four platformed "Bruwood Factory Input" serves about thirty.
CLPT1003.gif (159.61 KiB) Viewed 6474 times
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Lloyd Wolf
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Post by Lloyd Wolf »

More...
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This setup greatly reminded me of Disneyland.
This setup greatly reminded me of Disneyland.
CLPT1008.gif (173.01 KiB) Viewed 6470 times
A Wardale 604. Purchasing a set of these was the highlight of the game. I like how it is faster than the Pendelino passing on the right.
A Wardale 604. Purchasing a set of these was the highlight of the game. I like how it is faster than the Pendelino passing on the right.
CLPT1006.gif (151.42 KiB) Viewed 6469 times
A similar setup to the Bruwood terminus, this station complex is a bit tidier.
A similar setup to the Bruwood terminus, this station complex is a bit tidier.
CLPT1007.gif (152.67 KiB) Viewed 6469 times
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The Person
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Post by The Person »

Long since last time I built any real complicated junctions, which is what I like most in this game. But here goes, this is the biggest junction in my current game, which I managed to place in the worst place possible, namely next to a cluster of farms which of course are serviced. But as I said this is what I love this game for.
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Enhancetunnels rocks!
Enhancetunnels rocks!
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White Rabbit
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Post by White Rabbit »

Wow, were those farms created by the map generator?
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The Person
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Post by The Person »

Nope, I "cheated" and used the map editor. Close industries actually make for a bigger challenge, because I then need more trains to service each station, which means bigger stations and more trains on a shorter piece of track. And as you see here it becomes a real mess.
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ISA
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Post by ISA »

The Person wrote:Nope, I "cheated" and used the map editor.
Or You can use TTDAltar and give only one indistry bigger production. More room for stations and longer trains ;)
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The Person
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Post by The Person »

Less space = bigger challenge IMO. ;)
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ISA
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Post by ISA »

The Person wrote:Less space = bigger challenge IMO. ;)
Yes thats true :) I use ttdaltar but I still search the game where there is 2 or more coal mines, farm etc in one place :D 15 squere/tiles trains rules :) As you all can see some pics in here :)
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Trev
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Post by Trev »

A station from my latest game:
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DenwayStn.png
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Shifty Powers
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Post by Shifty Powers »

A vew words: Lovely town station with express trains.
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Post by Ketsum »

Hey all. This is my first post. :)

These two screens are from my current game... as you can see, the first junction can get awfully busy.
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SCR2.png
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Aegir
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Post by Aegir »

Nice first post!

Welcome.
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