New Version (Spain set): 1.16V
- New locomatives:
- 598 DMU
352 (TalgoIII) Diesel
More Fixing work
- 598 DMU
New version for Spanish Towns names
Moderator: Graphics Moderators
It's about 74% vehicles (including the wagons).krtaylor wrote:Hey, any feeling on % done of coding? Not including the trains that aren't yet drawn, that is.
It's O.K. I'll do that.Sanchimaru wrote:And for basque, I'd need yet another special feature from the coder
AFAIA, the only difference between Windows and DOS grfs is the colour palette. So for grfs with no graphics, they'll be the same.Death wrote:[edit:]Krtaylor, I added a DOS grf of the spanish names (although I don't see the difference), so you can add it to the site.
Correct. Except that for Win vs DOS purposes, character glyphs aren't graphics. (GRFCodec is not smart enough to realize this, and will attempt to map character-glyph sprites. Don't let it do that.)PikkaBird wrote:AFAIA, the only difference between Windows and DOS grfs is the colour palette. So for grfs with no graphics, they'll be the same.
Unfortunately, I no longer have VirtualPC and can't really find the time to install TTD in my DosBox... but I did see the pic, and I like them very much. Maybe they could use a bit of gravel more? But even like this, they're really well done. They give the idea of modern concrete sleepers.Sanchimaru wrote:Snail: indeed, I readed somewhere that there will be patch support for new track types, with catenary support, so we will be wanting to add one for the speed track. Did you download and test the GRF? let me know what do you think about it.
Yes. But as far as I know not all of them. I can only change the currency and the measurement.Sanchmaru wrote:Ah, one more thing! I was testing the files the other day and thought: is it possible to have a GRF set automatically some options? so that the Spain set GRF automatically inserts the following parameters: currency: peseta, drive on right, measure: kilometers, city names: spanish
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