you see we (i) have been pushing 32 bits per pixel and 128pixel wide support for Open TTD for a while. but its only just been implimented to take 32 Bits per pixel in the last few weeks.
so i have been replacing things like mad with new GFX that are both copyright free, and GPL (will be GPL but are currently under copyright)
an example of my work is
Original on the left, My New sprites on the right
also smoother curves between hills (current square hills scare the crap out of me.)
http://doug.mudpuddle.co.nz/albums/ottd ... cape_g.png
and finally new roads/trees (although i am not happy with my trees)
http://tt-forums.net/files/32bpp-boredom_138.png
http://doug.mudpuddle.co.nz/albums/ottdwip/roads_a.png
if TTD patch can get 32 bit per pixel support (and 128pixel support) then you are more than welcome to use my GFX when they are finally released.
however i don't know the coding side of this challenge , whether its one of the impossibilities of TTD patch or not.
we are slowely replacing ALL GFX from the original game with similar (but improved) 32bpp graphic. thus making OTTD and hopefully TTD patch without a doubt Legal.
have fun people. keep up the good artwork
Alltaken