MJS 250 alignment issues..
Moderator: OpenTTD Developers
MJS 250 alignment issues..
I think this, really really needs to be fixed.
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I'll admit, those two oases are a little close together, but do you really expect the map-gen engine to be smart enough to put oases a reasonable distance apart.
Or did you mean the fact that the rubber plantation exists partly in the desert?
/me grabs my cluebat
*LART*
Why did you need to post a 1024x768 screenshot to demonstrate a problem that exists on a *SINGLE* *TILE*? Give me *one* good reason.
Or did you mean the fact that the rubber plantation exists partly in the desert?
/me grabs my cluebat
*LART*
Why did you need to post a 1024x768 screenshot to demonstrate a problem that exists on a *SINGLE* *TILE*? Give me *one* good reason.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
You posted that message while playing OTTD? When was that feature added?Akalamanaia wrote:and i didn't crop the screenshot cause i was ingame atm.
Unless OTTD does indeed have a feature "Post a screenshot to the TT Forums", that is not a reason for not cropping prior to posting. Even if there was such a feature, that still wouldn't be a good reason; it's quite easy to switch to windowed mode and resize the screen to only show the interesting parts.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Unless Paint Shop Pro or Photoshop get less memory hungry, no its not.DaleStan wrote:You posted that message while playing OTTD? When was that feature added?Akalamanaia wrote:and i didn't crop the screenshot cause i was ingame atm.
Unless OTTD does indeed have a feature "Post a screenshot to the TT Forums", that is not a reason for not cropping prior to posting. Even if there was such a feature, that still wouldn't be a good reason; it's quite easy to switch to windowed mode and resize the screen to only show the interesting parts.
and you heard of Alt+tab?it lets you go to windows, while in middle of a game of OTTD, and OTTD lets you save in png, so all i need to do is open firefox, post report, go back to game.
Your argumenting about picture size in a problem report thread, not the most constructive thing to do.
MJS doesnt mean crap to me, could be a programming term for all i know. Maybe next time you could give a bit more detail, rather than people having to 'figure out' what you're saying.i said MJS 250, its the name of the train, even most stupid Human specimen can figure that out.
Which highlights the problem better? 1024x768 pic without even a hint, or Owen's crop which shows it instantly.Your argumenting about picture size in a problem report thread, not the most constructive thing to do.
MJS250 really says nothing to me either. Besides it is really a waste to post such a huge image just for the train. It took me at least a minute to figure out what you meant in your picture.
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
Even when I played TTD MJS250 NEVER said anything to me. Perhaps because it's such a crappy train I never used it ;O
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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Please stop arguing. We all know (now) what's the point of Akalamanaia, so let's discuss about the train
I think it is hard to fix this bug, because this train takes half of space avaible.
Possible ways to fix this:
-Make exception (you know what I mean, please don't complain)
And draw next engines in different positions
-Disallow making multihead trains while MJS 250 is engine
I think it is hard to fix this bug, because this train takes half of space avaible.
Possible ways to fix this:
-Make exception
Code: Select all
if (train_name == MJS250 && train_engines != odd_number)
And draw next engines in different positions
-Disallow making multihead trains while MJS 250 is engine
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Same as in TTDLX/TTDPatch, needs newgrf functionalities which the original didn't have, so this is non-fixable. EOD (end of discussion).
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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