[NoBug] - Cities destroy industries (Cheat: magic_bulldozer)
Moderator: OpenTTD Developers
[NoBug] - Cities destroy industries (Cheat: magic_bulldozer)
In recent buids I've noticed that growing cities often eliminate industries (both primary [e.g., coal, oil wells, etc.] and secondary [e.g., factories])that are on their way. Is it intendent bahavior? I guess this is not good because insane growing cities on small maps eliminate most of industries in few decades entirely destroing economy of the region that is the basis of your railway network.
- Cephalaspis
- Engineer
- Posts: 64
- Joined: 17 May 2004 18:52
- Location: Memelburg
- Contact:
- PouncingAnt
- Transport Coordinator
- Posts: 357
- Joined: 09 Nov 2004 22:33
yeah... i have to say, when seeing cities destroy my industries Im not sure Id immediately think "ah magic bulldozer" (tho, of course, i will now).
Is this a version specific thing that happens? ie, has it been / will it be fixed?
Please tell me noones using the "its not a bug, its a feature!" excuse on that one!
Is this a version specific thing that happens? ie, has it been / will it be fixed?
Please tell me noones using the "its not a bug, its a feature!" excuse on that one!

NB: the below challenges are still open for submission, so feel free to perform necromancy on them!
Try the PouncingAnt National Monopoly Challenge
Or even better, the PouncingAnt National Monopoly Challenge 2
Or better still, the PouncingAnt National Monopoly Challenge 3
Or, the PouncingAnt National Monopoly Challenge 4
Or try my scenario instead!
-(A lazy) OpenTTD Japanese Translator-
-(A lazy) PNGcodec user-
"You get what you pay for, so pay attention!"
Patches:
Company Station Stats
Try the PouncingAnt National Monopoly Challenge
Or even better, the PouncingAnt National Monopoly Challenge 2
Or better still, the PouncingAnt National Monopoly Challenge 3
Or, the PouncingAnt National Monopoly Challenge 4
Or try my scenario instead!
-(A lazy) OpenTTD Japanese Translator-
-(A lazy) PNGcodec user-
"You get what you pay for, so pay attention!"
Patches:
Company Station Stats
It's not a bug, it's a feature!
When you have magic bulldozer ON, its ON for everybody...
...besides, by the time this happens, you'll propably have so much money that buying a new industry will not be a problem.

When you have magic bulldozer ON, its ON for everybody...
...besides, by the time this happens, you'll propably have so much money that buying a new industry will not be a problem.

If ain't broken, don't fix it. | JabberID: stavrosg@jabber.org
Hello, I am a signature virus. Please copy me to your signature to help me spread.
Hello, I am a signature virus. Please copy me to your signature to help me spread.
It's an easy fix though:
In industry_cmd.c, change some lines in ClearTile_Industry to
In industry_cmd.c, change some lines in ClearTile_Industry to
Code: Select all
if ((_current_player != OWNER_WATER && _game_mode != GM_EDITOR &&
!(_cheats.magic_bulldozer.value && IS_INTERACTIVE_PLAYER(_current_player))) ||
(_current_player == OWNER_WATER && i->type == IT_OIL_RIG) ) {
-
- Tycoon
- Posts: 3849
- Joined: 20 Jan 2003 14:51
- Location: Broadstone, Dorset
- Contact:
- Centennial_Tycoon
- Engineer
- Posts: 117
- Joined: 23 Apr 2003 12:03
- Location: Bombay, India
ok how abt some programmer jsut go and fix it - some fellow already showed us how to fix it - now i dont program - im jsut a lazy bugger who plays ttd.... now id expect that some1 fix this option! for gods sake - do you really want all the coal mines on tye map to disappear???
This is my truth, now tell me yours.
- LordOfThePigs
- Route Supervisor
- Posts: 435
- Joined: 01 Jul 2004 10:28
- Location: Jura/Switzerland
Who is online
Users browsing this forum: Amazon [Bot] and 8 guests