[Released] Mars Surface Terrain version 2

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Tyrell
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Post by Tyrell »

Johns_Volition wrote:And a lot of them will produce Forest Sounds :)
bummer, took a additional look at the tree settings but
there seems to be no separate 'No bird sounds' for tree's.
To disable the sounds for a tree you need to set Bit-7 of field_4[4] (+64),
however this bit also limit the auto-build to only desert grounds. :(
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Overlord1191
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Post by Overlord1191 »

Tyrell wrote:
Johns_Volition wrote:And a lot of them will produce Forest Sounds :)
bummer, took a additional look at the tree settings but
there seems to be no separate 'No bird sounds' for tree's.
To disable the sounds for a tree you need to set Bit-7 of field_4[4] (+64),
however this bit also limit the auto-build to only desert grounds. :(
Oh that sucks! WTF! Sometimes modding this stuff is just ridiculous. I'm checking out the rock graphics now, thanks for the help Johns_Volition!
Overlord 1191 aka Brian Wilgus
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Scenarios: Flordia, Georgia, Asheville, Nashville, Authoritive New England, and the only map from another planet Mars
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Rens2Sea
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Post by Rens2Sea »

Tyrell wrote:however this bit also limit the auto-build to only desert grounds. :(
You can build any inividual tree on any ground type, but not in 'forest' mode.
ampz
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Post by ampz »

I recently added support selecting different ground types in my landspace generator. Might come in handy for modifications like this?
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Train<In>Vain
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Post by Train<In>Vain »

Johns_Volition wrote:Ok I made one rock so far: The simple mars rock 1... (problem is, it looks a little like a termite hill :oops: )
And a lot of them will produce Forest Sounds :)
Comedy gold :lol: :lol: :lol: :lol:

Seriously tho , my hat's off to you guys who do all this work.
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