Creating new town names
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Creating new town names
Hello,
I'm interested in creating some town names... but I don't know how I would go about doing this. I would very much appreciate it if someone could help!
Gurra
I'm interested in creating some town names... but I don't know how I would go about doing this. I would very much appreciate it if someone could help!
Gurra
Last edited by GurraJG on 05 Oct 2004 15:58, edited 1 time in total.
- PennCentral
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Re: Creating new twn names
1. Get locotoolGurraJG wrote:Hello,
I'm interested in creating some town names... but I don't know how I would go about doing this. I would very much appreciate it if someone could help!
Gurra
2. Extract any *TOWNNAM.DAT with locotool
3. Rename the new *TOWNNAM.XML to a non-excisting *TOWNNAM.XML
4. Edit the new *TOWNNAM.XML
5. Change the name in the upper-part of the XML in the name you've
just given to the XML file
6. When the XML is editted into what you want: Save it!
7. Drag the saved XML into Locotool.exe
8. Copy the newly created *TOWNNAM.DAT (with the name jou gave to the XML) into the Objdata-map.
9. Start Locomotion, go to scenarioeditor and see if it works.
10. If it doesn't work, tell me

ReFa
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Last edited by ReFa on 06 Oct 2004 14:12, edited 2 times in total.
Thanks...
But it didn't work. I followed the instructions and did everything. When I then opened up the scenario editor, I could choose the town name style, but when I pressed forward to the landscape editor, I got an access error! The only thing I did "wrond" is that I olny created 10 town names. Maybe there is a minimum...
Gurra
PS.
What is the difference between type "0", type "1" and type "2"??
But it didn't work. I followed the instructions and did everything. When I then opened up the scenario editor, I could choose the town name style, but when I pressed forward to the landscape editor, I got an access error! The only thing I did "wrond" is that I olny created 10 town names. Maybe there is a minimum...
Gurra
PS.
What is the difference between type "0", type "1" and type "2"??
Maybe there is a minimum, I don't know.GurraJG wrote:Thanks...
But it didn't work. I followed the instructions and did everything. When I then opened up the scenario editor, I could choose the town name style, but when I pressed forward to the landscape editor, I got an access error! The only thing I did "wrond" is that I olny created 10 town names. Maybe there is a minimum...
Maybe something else is wrong.
You can mail me your Town-dat or XML file, so I can have
a look at it somewhere this evening.
I haven't discovered that yet. I have plans to try out that things later this week.GurraJG wrote:PS.
What is the difference between type "0", type "1" and type "2"??
ReFa
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Hmmm I wanted to try this but i can't find a file called TWNAM.DAT :\
Davie
Davie
East of England/East Anglia scenario/map released!! http://www.tt-forums.net/viewtopic.php?p=205440#205440
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I've looked at the file you sent me and found why yout get that error.GurraJG wrote:Thanks...
But it didn't work. I followed the instructions and did everything. When I then opened up the scenario editor, I could choose the town name style, but when I pressed forward to the landscape editor, I got an access error! The only thing I did "wrond" is that I olny created 10 town names. Maybe there is a minimum...
Just above the townnames there is the following line:
<stringtable id="1" num="86">
You have to change the number "86" in the number of townnames
that you have made. In your test-file that number must be "11"
and the complete line will look like this:
<stringtable id="1" num="11">
Good luck!
This realyl helps finding names of large cities sorted by country and urban population:
http://www.citymayors.com/features/largest_cities.html
http://www.citymayors.com/features/largest_cities.html
ChrisCF wrote:One that will generate random prime numbers between 1 and infinity.
I don't think anyone is waiting for the townnames "3", "17", "10169" or "104729"

Yes, I understand, but there are many possibillities:ChrisCF wrote:Does the topic title "Creating new town names" help you decide what kind of generators I'm looking at?
-Do you want a generator for names in a specific language?
-Do you want names of 2, 3 or more random parts?
-Do you want the generator to generate the names with real excisting parts or do you want it more like the "Silly Town names"?
-etc etc etc
Hey, thanks for the link!Olli wrote:This realyl helps finding names of large cities sorted by country and urban population:
http://www.citymayors.com/features/largest_cities.html
When you look at my Dutch Style town names, there are >1700 possible townnames in it.ChrisCF wrote:I'm trying to figure out how to generate a generator for town names what will use different parts to generate more than 256 names. Does that generate a good generation of my post? Actually coming up with the bits that will go in there isn't a problem.
- PennCentral
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- Overlord1191
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Considering that the population grows about 150% a year you better only use the names of cities with 1 million or more!Olli wrote:This realyl helps finding names of large cities sorted by country and urban population:
http://www.citymayors.com/features/largest_cities.html

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