CSDcargoset development:TEASER released

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Colonel32
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Post by Colonel32 »

singaporekid_92 wrote:Me likes that steamer!
you likes it even better, when the set is finished and you can play with it :wink:
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Post by Singaporekid »

Can u post a side view cause mine looks like this
(im probaly going to draw my own version without smoke deflectors)
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Post by Colonel32 »

I'll post it saturday evening, don't have time now. But you look like you are pretty interested in the steamers ;-) We'll se what we can do, we could make a much lager Czech set (including the steamers) for the openTTD, which shouldn't have the ID limitations. Talk to you later. C32
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Post by Singaporekid »

Alrighty then.
I am interested in quite only steamers, my sig says it all
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Post by Purno »

Are you making progress? It has been a long time since someone posted here :(
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Post by Colonel32 »

We are out of major bugs, and we are working on the minor bugs now - mostly sprite placement.
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Post by TT Junkie »

Can u post a early pre-alpha-version ;) :D :D
Sorry if u can't understand my english
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Colonel32
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Post by Colonel32 »

Due to previous conflicts with Michael Blunck, well, the developer is not fond of ANY poblic, which will result in CSDset beeing available only when it's 100% bugless, and probably won't be even released as open-source.
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Post by TT Junkie »

Easy, I don't have a problem with that, but give me only one more answer please:
I know I asked it a litte time ago, but I have to ask again :oops: When do u think will the amazing CSDSet be released??
Sorry if u can't understand my english
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Post by Singaporekid »

When it's done :wink:
Probably next month
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Colonel32
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Post by Colonel32 »

singaporekid_92 wrote:When it's done :wink:
Again, NO IDEA. (at least, compared to MB and his Alpine set, I comunicate with you)
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Post by krtaylor »

This probably illustrates why MB does NOT post here.
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Post by Colonel32 »

Ok OK, I'll be more serious - I am playing the game from 1920 till 2010, testing all vehicles, looking for bugs - right now I am in 1949. There are some more discussions abou using M120, or some early electrics, liverty problems with short passenger carriges.

And still discussing if the set will be released as "passenger set" and the freightcars will be original deluxe, ore releasing it with the freightcars as well (DBxl style) - and we are both in favor of this variant. Any no freightcar coding has been done (while the graphics are mostly finished) => I'd say it won't be ready sooner than in two months.

OK?
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Post by TT Junkie »

ok, thx for this information (even better than no information) so I will ask u in two months again ;)
Sorry if u can't understand my english
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Post by Colonel32 »

On the other hand, I think the waiting will be worth it- but in case you want it available sooner, here's an option for You: follow my sig to european cargoset- ideas, graphics and coding is wellcome- and would make the set appear faster.

Pic: Just a photoshop yet, but should look like this...
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Post by Colonel32 »

For a better impression how the set will look like, I have tried to add a CSD freightcar to the set. No coding has been done yet, so I have used Blunck's cargoset graphics and just copy-pasted the pics in - which resulted in vagon not sitting correctly, but still looks pretty good. (but I can't share this GRF for an obvious reason)
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Post by Colonel32 »

right now I am working on some "antique" freightcars.

EDIT: added seccond image
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Post by Colonel32 »

Random livery for Zae/Rah tanker
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Post by Colonel32 »

Is there a coder, who would have some spare time and who would like to help me with the CSD freightcars???
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Post by TT Junkie »

U know I would like to but, up to now, the coding is too complicated for me and I don't have the time to learn it. U have to know that this is my last year of school so I have to be good and the teachers expect something if u are in the last year. But anyway in about two and a half weeks we have holidays and I will try to learn coding then.
Sorry if u can't understand my english
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