i think i got this game working on 2k/xp
- CombatGold1
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Nice, but it will not work with TTD because TTD creates an invaild CPU Instruction in the NTVDM of win2000
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- Born Acorn
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I think you guys should try DosBox, its an dos emulator that runs under windows xp. From version 0.61 both TT and TTD works under dosbox.
Never the less its worth a try dont you think
Gof
PS Dosbox can be located here: http://dosbox.sf.net
Never the less its worth a try dont you think
Gof
PS Dosbox can be located here: http://dosbox.sf.net
* To study is fun, when you have vacation *
funny you should mention DOSBox... I was just abgout to ask you guys if anyone had any luck with running TTO under DOSBox.
So far, I haven't been able to get either to run... I open the program and it hangs. Any suggestions?
So far, I haven't been able to get either to run... I open the program and it hangs. Any suggestions?
Service Subsidy Offered:
Fizzy Drink service from 7-Eleven to My Door will earn...eh, I'll give you ten bucks. If you get me a Dr Pepper.
Fizzy Drink service from 7-Eleven to My Door will earn...eh, I'll give you ten bucks. If you get me a Dr Pepper.
I got both TTO and TTD working with the latest CVS version af dosbox,
you can get it from here (though you need to register to forum and make at least 2 posts, not my rule).
Here is my DosBox.conf:
NB. Im running dosbox at 18000 cycles, and no frameskips, maybee your
system needs a lower/higher setting + more frameskips, it really depends
on your hardware.
I hope this helps you (and others)
Gof
you can get it from here (though you need to register to forum and make at least 2 posts, not my rule).
Here is my DosBox.conf:
Code: Select all
[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullfixed -- Don't resize the screen when in fullscreen.
# fullwidth/height -- What resolution to use for fullscreen, use together with fullfixed.
# output -- What to use for output: surface,overlay,opengl,openglnb.
# hwscale -- Extra scaling of window if the output device supports hardware scaling.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
fullscreen=true
fulldouble=false
fullfixed=false
fullwidth=0
fullheight=0
output=surface
hwscale=1.00
autolock=true
sensitivity=100
waitonerror=true
[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,vga.
language=
machine=vga
memsize=16
[render]
# frameskip -- How many frames dosbox skips before drawing one.
# snapdir -- Directory where screenshots get saved.
# aspect -- Do aspect correction.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,advmame2x,hq2x
# hq2x_threshold -- The threshold used to detect edges in hq2x
# Possible values are 4-128, can be modified with Ctrl+F3/F4
frameskip=0
snapdir=snaps
aspect=false
scaler=none
hq2x_threshold=18
[cpu]
# core -- CPU Core used in emulation: normal,full,dynamic.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this higher than your machine can handle is bad!
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.
core=dynamic
cycles=18000
cycleup=500
cycledown=500
[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# wavedir -- Directory where saved sound output goes when you use the
# sound record key-combination, check README file.
nosound=false
rate=22050
blocksize=2048
wavedir=waves
[midi]
# mpu401 -- Enable MPU-401 Emulation.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# intelligent -- Operate in Intelligent mode.
# config -- Special configuration options for the device.
mpu401=true
intelligent=false
device=default
config=
[sblaster]
# type -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# base,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
# sbrate -- Sample rate of soundblaster emulation.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
# On auto the mode is determined by sblaster type.
# oplrate -- Sample rate of OPL music emulation.
type=sb16
base=220
irq=7
dma=1
hdma=5
mixer=true
sbrate=22050
oplmode=auto
oplrate=22050
[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# rate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.
gus=true
rate=22050
base=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND
[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy 3-Voice emulation.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.
pcspeaker=true
pcrate=22050
tandy=true
tandyrate=22050
disney=true
[bios]
# Nothing to setup yet!
[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
xms=true
ems=true
[modem]
# modem -- Enable virtual modem emulation.
# comport -- COM Port modem is connected to.
# listenport -- TCP Port the momdem listens on for incoming connections.
modem=false
comport=2
listenport=23
[ipx]
# ipx -- Enable ipx over UDP/IP emulation.
ipx=true
[autoexec]
# Lines in this section will be run at startup.
system needs a lower/higher setting + more frameskips, it really depends
on your hardware.
I hope this helps you (and others)
Gof
* To study is fun, when you have vacation *
I used the latest CVS build found here:
http://www.mypixels.dk/forums/index.php?showtopic=190
You need to register at that forum and make 2 posts to be able to download.
No i didnt come up with that system But there you can get a
precompiled CVS version.
Although the DosBox-page says that 0.61 should be able to run both
TTO and TTD. So maybee if you give it a try with 0.61 first, jyst
remember the core=dynamic
I attached a screenshot of TTO running at 44000cycles and 0 frameskips
But thats for my system ( XP 2600+ @ 2.3Ghz ) so you may need to
use slightly diffrent settings.
A good advice is to open taskmanager and dosbox in window mode,
then when tto is running press CTRL+F12 until the cpu usage of dosbox
is around 90-95 if it goes to 100 all the time you need to lower it a bit
again with CTRL+F11. When cpu is around 90-95% you have found your
optimal cycles for that value of frameskip. If game is still choppy try
raising the frameskip by 1 or 2, and reup the cycles until you are again
at 90-95%. This should get you to a state where the game runs smooth.
Hope it works, if you encounter any problems feel free to ask
Gof
http://www.mypixels.dk/forums/index.php?showtopic=190
You need to register at that forum and make 2 posts to be able to download.
No i didnt come up with that system But there you can get a
precompiled CVS version.
Although the DosBox-page says that 0.61 should be able to run both
TTO and TTD. So maybee if you give it a try with 0.61 first, jyst
remember the core=dynamic
I attached a screenshot of TTO running at 44000cycles and 0 frameskips
But thats for my system ( XP 2600+ @ 2.3Ghz ) so you may need to
use slightly diffrent settings.
A good advice is to open taskmanager and dosbox in window mode,
then when tto is running press CTRL+F12 until the cpu usage of dosbox
is around 90-95 if it goes to 100 all the time you need to lower it a bit
again with CTRL+F11. When cpu is around 90-95% you have found your
optimal cycles for that value of frameskip. If game is still choppy try
raising the frameskip by 1 or 2, and reup the cycles until you are again
at 90-95%. This should get you to a state where the game runs smooth.
Hope it works, if you encounter any problems feel free to ask
Gof
- Attachments
-
- dosbox-tto.JPG
- Screenshot of Dosbox running TTO
- (259.38 KiB) Downloaded 229 times
* To study is fun, when you have vacation *
Aha...
I see you aren't a fan of the winXP skin either...
but yes, it works!
I see you aren't a fan of the winXP skin either...
but yes, it works!
- Attachments
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- Transport Tycoon Original in DosBox 0.61 on Windows XP...sweet.
- tto_in_XP.png (276.17 KiB) Viewed 1366 times
Service Subsidy Offered:
Fizzy Drink service from 7-Eleven to My Door will earn...eh, I'll give you ten bucks. If you get me a Dr Pepper.
Fizzy Drink service from 7-Eleven to My Door will earn...eh, I'll give you ten bucks. If you get me a Dr Pepper.
- HyperFlexed
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omg... omg... it works... my good old game here i come
i know the pallete is screwed but i wanted to show ya the date for my vehicles.
96 years old for my plane... and 93 years old for my chippie.
i like perserving vehicles... although the chippie is set into a depot... it couldt take more(too many breakdowns)... my plane still works.
i know the pallete is screwed but i wanted to show ya the date for my vehicles.
96 years old for my plane... and 93 years old for my chippie.
i like perserving vehicles... although the chippie is set into a depot... it couldt take more(too many breakdowns)... my plane still works.
- Attachments
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- my game
- game.JPG (101.32 KiB) Viewed 6929 times
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- Chief Executive
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Gurluas2000, you makes me laughing with this obsessions on TTO .... as I said you can create graphic for TTD and it will look as TTO ... and TTDPatch makes many things adjustable so you will be able to set TTDPatch to nearly get TTO
btw. everything you said can be done in TTD ... so this is just pointless for me and another game/hybrid/whatever/ottdmod is stupidy ... ask other
btw. everything you said can be done in TTD ... so this is just pointless for me and another game/hybrid/whatever/ottdmod is stupidy ... ask other
what are you looking at? it's a signature!
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