There something wrong with the European Roadset: The barriers at railroad crossings are placed on the wrong side of the road: They should be on the right side in stead of the left side, because in most European countries people drive on the right side.
Does it work when you change the driving side if you've already started a game (I tested that and it didn't work, note that I didn't have any railroad crossings or road vehicles)
I modeled them after the dutch roads and we don't necessairily have continuous lines outside towns here. They are only painted in the road on dangerous locations.
Not to mention the yellow lines in towns, which I've seen in various countries. There are some outside my house here, I've seen them in Spain, I've seen them in Sweden, and I'm fairly certain I've seen them in France as well. Not only that, but I still think the roads look too flat.
Roads are to flat, I agree. I have to really dedicate time to fix that and, guess, I rather don't do that right now. Yellow lines are here too at some places but as you said yourself, not everywhere in town or in all countries. I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see
Yeah, but their yellow lines are in the middle, which just isn't right
As for not having yellow lines everywhere in town, you've never tried parking here, have you?
You could add them to just one type of urban roads, e.g. those used at the very centre, or if that's too yellow the tree-lined ones.
Oh man, there's nothing worse than restricted parking intown, I'm gonna draw a madrid roadset to reflect those damned blue lines. (just hope you never get caught by a police without having paid for the parking time), hehh. This will be jsut to reflect frustration....
Another thing, what about crossing lights?
I made a set but it is too flickering for me, I ended up half crazy WITH!!!!! those turning lights. I also found the problem of clipping so the lightpost(aree they called semaphores? oh, whaterever, those red yellow green) must be really really small. And thinking about a street Above the road.... impossible...
Hyronymus wrote:I'm trying to keep this set as general as possible and might release an American version later on. They you will have yellow as far as you can see
If you wanted to do this, I'd have no problem with including it in the US set. Although, you don't want to have the yellow lines solid outside of town, you want to have them dotted (on the straightaways, not on corners.) That's so you can pass. Not that the solid lines generally actually stop people from attempting to pass, but you get horrible head-on collisions that way. Hey, there's an idea for another disaster, if we could code disasters - idiot driver tries to pass when he shouldn't and smashes into an oncoming vehicle. Yikes. Better hope he wasn't driving a petroleum tanker, or a chemical-products tanker.
Development Projects Site: http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
bug: after fiddling my dbset upwards in the grf-list the european roadset version 0.22 decided not to do the railway crossings correctly anymore. it looked horrible.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club
<orudge> make love to me while I surf, dear lobster