Depot graphics
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- Tycoon
- Posts: 14275
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Here's my contribution to this topic. I know the roof looks like Hell, and there's A LOT of tweaks to do. I'll edit a bit at home and put it in a screenshot. It's a 3-track depot which is about all you can fit on 1 square in TTD. Comments welcomed (like I said. it's only like half done)
- Attachments
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- 3-track Train Depot =>Prelim Drawing
- 3trackDepot.png (2.15 KiB) Viewed 4352 times
Regards,
Dan MacKellar
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Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
- Sinaasappel
- Transport Coordinator
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Hmm, i wonder if it would be possible to have some station-like depot's. In that way it wouldn't be possible to build trains larger that a depot, and you can also have at max 1 train in 1 depot. I guess this would certainly make things more interesting and cooler. (of course the patch will disable building of normal depots, because why would you want to build the new depot's then? )
Hmm, but i think it would be very hard to do, because internally, depots are something quite different from stations.
(i guess the solution would be in the lines of not trying to make depots look like stations, but more like making stations behave like depots)
disclaimer: NO promises
[edit]look at the post below [/edit]
Hmm, but i think it would be very hard to do, because internally, depots are something quite different from stations.
(i guess the solution would be in the lines of not trying to make depots look like stations, but more like making stations behave like depots)
disclaimer: NO promises
[edit]look at the post below [/edit]
Last edited by Sinaasappel on 07 Apr 2004 14:09, edited 1 time in total.
Hard Work Often Pays Off After Time,
but Laziness Always Pays Off Now.
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but Laziness Always Pays Off Now.
-- Despair.com
quite.Sinaasappel wrote:depots are something quite different from depots
Creator of the Openttd Challenge Spinoff, Town Demand patch
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Hey, not bad! You need some shading, but the idea is good. Have you tried them in the game? I'm wondering about the traversing-table one, because more track is visible, will the game know to fully "disappear" the train or will the tail end be left sticking out?
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It won't stick out, because the trains completely dissappear when they have entered a depot.
Look at a standard depot ingame while in transparent mode to check how the trains enter a depot.
Look at a standard depot ingame while in transparent mode to check how the trains enter a depot.
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- Raichase
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Ideally we want a big building that covers pretty mcuh the whole square (removes the patch of grass around it in the arctic and sub-tropical climates), bith a modern warehouse look. I'll hunt around and find some pictures hopefully of some depts...
That said, the first one would look really nice at the end of a siding!
That said, the first one would look really nice at the end of a siding!
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- Transport Coordinator
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As I think about it, I'm not so sure this is more realistic. I don't think they normally service an entire train at once, they break it down into pieces. So the shed doesn't need to be as long as the whole train.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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- Transport Coordinator
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- Transport Coordinator
- Posts: 264
- Joined: 11 Apr 2004 09:48
- Location: York, England
I don't think you'd want a signal in front of the depot, otherwise you would have problems when a train wants to exit the depot and another one wants to enter. I think the depots have an implicit signal built into them.
Also, you're missing a piece of track in the interchange block.
But anyway, I see where you're going, I'm just not sure I agree. That's not a reason to stop though, these experiments are worthy.
Also, you're missing a piece of track in the interchange block.
But anyway, I see where you're going, I'm just not sure I agree. That's not a reason to stop though, these experiments are worthy.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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- Transport Coordinator
- Posts: 264
- Joined: 11 Apr 2004 09:48
- Location: York, England
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- Transport Coordinator
- Posts: 264
- Joined: 11 Apr 2004 09:48
- Location: York, England
No, I mean, you don't normally stuff the whole train in all at once, you take it apart into individual cars and put them in one or two at a time. And locos you always service individually too. The only time you'd get the whole thing is in a complete trainset, like a TGV set or something.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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