British Rail Set (BRTrains v2)

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audigex
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Re: British Rail Set (BRTrains v2)

Post by audigex »

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image[1].png (110.91 KiB) Viewed 3140 times
v2.13 released and available from BaNaNaS

As usual, a combination of new units, new liveries, improvements, and bug fixes. Most notably:

Locomotives:
  • LNER J20
  • LNER V2
  • LMS "Big Bertha"
  • LMS Stanier 8F
  • SR Bulleid Q1
  • Class 28
  • Class 58
  • Class 68 + Mk3 fixed rake
  • Class 93
  • Class 99
Rolling stock:
  • LNER Gresley 61ft6 coach in 4 varieties
  • GCR Robinson 50ft coach
  • LNER Coronation Set + standalone coaches
  • GWR Mink G goods van
  • BR VGA and VKA Goods Vans
  • BR JIA "Polybulk" hopper
  • BRT PAA hopper
New liveries for existing units
  • A pile of liveries for Class 66
  • Harry Needle Orange livery for Class 37
  • Freightliner Orange for Class 70
  • Several liveries for LNER Black 5 and Jubilee
Improvements
  • Reworked Southern Region CC Class (BR "Class 70")
  • Class 89 shape improved
  • Class 68 and 88 shape improved
And various stats improvements, minor changes, bug fixes, most importantly
  • Fixing the Class 47 and 68 push-pull code which stopped them from reversing
  • Making various eyecandy and "special" vehicles less attractive to AI players
  • Fixing some tram capacities
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Re: British Rail Set (BRTrains v2)

Post by dol422 »

audigex wrote: 08 Aug 2024 02:42the use of Variants to start tidying up the purchase menu a little
For yhose that are grouped together, would it be possible to have the option for them to also be separate?
Take a look at: http://www.tt-forums.net/viewtopic.php?f=47&t=74993
Why do it tomorrow when you can do it today
audigex
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Re: British Rail Set (BRTrains v2)

Post by audigex »

Not currently

In v3 (which is quite a long way away at this point) there will probably be a parameter for it, but for now it would be a lot of work to support that with the way the set is coded

If at some point the devs add a callback for defining the variant (so that I can turn it on/off depending on a parameter setting) then I'll add it, but in the meantime it's not gonna be plausible sorry
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Re: British Rail Set (BRTrains v2)

Post by Redirect Left »

Great work as always. Other than a warning about resizing the capacity for Mark 5 carriages likely to cause desync (which so far it hasn't, maybe that only applies to multiplayer?), i managed to upgrade my game to use v2.13 no problem. Also all my Class 807s have suddenly become EMUs and any not on powered cables are no power, but that's a fun thing to get around!

Probably intentional rather than an error. The dropdown for Pacer says 140-144, but a 144 does not exist. I am guessing this is a coverall string. I was quite excited as I spent most of my childhood rollercoastering across Huddersfield to Sheffield on the 3 carriage 144s, so they are dear to my heart. Hopefully we get some of them 144s soon, and we can enjoy the 3 carriage life, as all the pacers so far are 2 carriages 💘

Also you can change the livery of pacers individually, but if you hook up two fo the same type, you can only refit it to "passengers" instead of individual liveries.
edit: only tested the above with 142s.
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Re: British Rail Set (BRTrains v2)

Post by audigex »

Yeah pacers are on the hitlist to be reworked (they’re technically slightly out of scale with the set, just close enough that they survived the big template rework-cull a year ago) so that’s why the string included 144 :) hopefully I get to them before August (we’re expecting our first child so there’s a good chance decelopment drops off for a while…)

The 807 and Mk5 are slight oversights - I’ve recently changed the way the set handles changes to units (basically adding a new identical unit and hiding the old one) so that should be rarer in future updates. They’re the last “breaking” changes I haven’t taken this approach with. But yeah the Mk5 should only cause issues in Multiplayer (and even then only rarely)

The livery thing when attaching two units is, unfortunately, just a limitation of OpenTTD and the slightly hacky way we use cargo refits to change liveries. It’s not really intended to be used like that, so the only way to do it is set the liveries separately before joining the units. This will one day be addressed in BRTrains v3 with a much-expanded use of the variant groups, but it basically requires a full re-write of the code and build process so it’s probably not happening soon :lol: it’s part of the long term plan though
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Re: British Rail Set (BRTrains v2)

Post by Redirect Left »

audigex wrote: 24 Mar 2025 14:24 Yeah pacers are on the hitlist to be reworked (they’re technically slightly out of scale with the set)
Ah, that might explain why there is sometimes a gap between carriages. This is two 142s together, the rear unit has an odd gap between its carriages that isn't drawn on the first one, at least not at that angle.
2025-03-24 15_02_36-OpenTTD jgrpp-0.63.3.png
2025-03-24 15_02_36-OpenTTD jgrpp-0.63.3.png (101.64 KiB) Viewed 1925 times
If you spin it around, it's got that gap on both trains though lol, kinda odd.
2025-03-23 22_27_51-OpenTTD jgrpp-0.63.3.png
2025-03-23 22_27_51-OpenTTD jgrpp-0.63.3.png (44.92 KiB) Viewed 1925 times
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Re: British Rail Set (BRTrains v2)

Post by audigex »

Yup, that’s exactly the problem :)

Some of the sprites are slightly out of scale with the templates, basically. It’s not so horrific that it made the list of awful ones that got nuked but it’s still near the top of the hitlist

It’s no fault of the original artist, they were fine when they had their own dedicated template - it’s just that the pacers were added to the set a long time ago before templates were standardised across the set and so they’re now kinda bodged into a template that wasn’t designed for them
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