I ask as I'm planning on a scenario that models some real road networks and wondering if I'll have to work within those constraints, if so has anyone found any clever ways to make things more realistic or are there any fake roads scenery object only grfs that vehicles cannot go down but at least allow you to pretend there are these other road types (if not maybe that's an idea

Am totally o.k. with limitations, you expect it for older games. Just making sure I'm not missing anything useful to know.