Knight8510 wrote: ↑09 Aug 2024 00:21 Plastics, rubber, and tires are manufactured in factories as finished products (solids, goods). Therefore, ships and trains that transport them must be placed in containers. However, they are currently transported by ships and trains in a liquid state.
I wish the graphics were modified to make them more realistic.
화면 캡처 2024-08-09 092258.jpg
This is an extract from the Real Ships Tanker code, it is configured to transport liquids only.
If I want the ship to be compatible with all current and future liquid cargoe, I should use cargo classes (CC_LIQUID) instead of configuring each load individually. Maybe I can exclude those cargo manually but that doesn't rule out someone creating a new cargo in the future.
The error is not in the ships but in how those cargos are created in Openttd, for example Rubber its classified as a liquid in the various industries newgrf. (TTD, ECS, FIRS, OTIS, XIS)
https://newgrf-specs.tt-wiki.net/wiki/C ... rgo_Labels
I can fix these cargos for Real Industries newgrf but not in other Industries sets since that is beyond me, however, I will see if I can limit the wrong cargo on the Real Ships.
I'll check it out, thanks.