Industry and a Town Set
Got a weird idea I am experimenting with.
Back in 2019-2020 been experimenting with help from one of our members called Jimbob to add some of my object buildings to a Town Set (called it AuzTownSetInd) that adds to towns already loaded. Much thanks to Jimbob (who I haven't heard from for a few years) he included these buildings to also accept cargo. He had the simple cargos like Passengers, Mail, Food and Goods.
Sooo the past few days I been experimenting see if can add other cargos that are in one of my Industry sets and so far it seems to work.
My idea is to:
* Remove from my Industries set builds in or close to towns and place them in the Town Set.
* Add those Industry to the Town Set.
* Some of these will be Housing Apartments, Bakers, Butcher, Car Yard, Shopping Center, Department Store and a few more.
* This will spare up some IDs in the Industry set.
* I hope will remove some of the clutter of so many Industries scattered everywhere.
* Towns and cities will accept a lot more cargos.
* Cargos such as: Fruit, Vegetables, Meat, Building Supplies, Parcels, Beer, Fish, Oysters, Furniture and some others can be accepted in the towns and cities.
* I tested it with the default Industries and only default cargos would appear so all the other cargos I added did no harm.
* I tested with FIRS extreme .. it accepts any cargos FIRS has that I included in this Town Set.
* The town set works with other industry sets if that Industry set has some same cargos as I have.
* No idea yet if it interferes with the industry chain of other Industry sets.
Hope understand what I looking at doing.
Cheers
EDIT
The idea works .. but has a problem .. it adds lot of some of them in each town and cities. Guess that part of the design of town sets .. you want more then 1 of the same building.
Looks like it will be put back in the too hard basket for now until I can figure another way for this idea.
Cheers again