Good you like them.
Just wish the ideas that I will think of in weeks, months and years from now .. that I knew what they would be now as it make it so much easier to plan the object sets.

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Good you like them.
Thank you!
Hi pal,3iff wrote: 28 Mar 2023 13:10 Apologies for the 'funfair' confusion. I've been trying various grfs and obviously mixed them up...As regards the funfair file (whichever that one is) the funfairs mostly
show but most of the other graphics options are just green tiles)
That is completely normal.3iff wrote: 30 Mar 2023 09:17 The 00.png pictures are just full of blue squares for each image, although a few have some graphics.
The 00-32.png pictures are full of graphics (the objects I'm not seeing) on black backgrounds.
And we are very happy to help you solve it.
It's exactly my attitude too, happy to help others with problems when I know the answers.
I put question about this on Discord few weeks ago but they replied with "GrfWizard was made for 8bit graphics". This time there weren't 32bit version and this tool came 15 years ago.3iff wrote: 30 Mar 2023 10:38 Maybe that's what happening...certainly most/all 32bit graphics is invisible to me.
But if that's the case, then perhaps it should be fixed at source...?
I think we can do something about those. I had 6 spare IDs in AuzWaterObjects and 70 in AuzWaterbjectsAddOns.Quast65 wrote: 30 Mar 2023 23:55 As you may have noticed, Kruemelchen has a frozen river road in his roadset.
This road stays permanently frozen, also when the snowline is higher in summer.
I was wondering if you could add a couple of tiles to the AuzWaterObjects to have this in summer:
Cheers!
Certainly!maybe some complete ice tiles as well? Complete ice tile set might go nice for those who like to have iced over lakes
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