By studying the source code and taking graphics from RattRoads, CountryRoads, Unspooled and AuzRoads I started my own road set. Following roads are planned.
- a foot path for providing ways where a village can build houses but with no vehicles on it
- a precinct/pedestrian zone for towns, also with no vehicle traffic but for cities
- a dirt road (30km/h)
- a paved town road (45km/h)
- an asphalt town road (55km/h, available: 1965)
- a paved country road (60km/h)
- a concrete country road (75km/h, avalable: 1940)
- an asphalt country road (90km/h, available: 1970)
- a concrete highway (90km/h, available: 1930)
- an asphalt highway (120km/h, available: 1975)
That was the early plan.
The first few roads are snow aware (foot path, dirt road, all country roads). The two town roads should also be available with trolley wires (not done) and I plan to include tram tracks without and with overhead wires with the same speed limits and introduction dates as the town roads and additionally interurban tram tracks.
In the current state I am far from done (so far no trolleys and trams, not all streets are snow aware and many graphics are placeholders as one can see in the screenshot). I will release the set under the GPL2 (because but not only because the sets I use as base are also GPL2-licensed). The code will be avaliable on Github (currently it is a private repository).
Release of version 0.1.1 (2022-01-12)
current stats:
- foot path: houses, no vehicles
- pedestrian precint: houses, no vehicles, introduction 1960
- dirt road: no houses, 30kph
- concrete accomodation road; no houses, 50kph, introduction 1955
- set pavd town road: houses, 40kph
- asphalt town road: houses, 50kph, introduction 1960
- set paved country road: no vehicles, 70kph
- asphalt country road: no houses, 90kph, introduction 1970
- concrete motorway/highway; no houses, 90kph, introduction 1930
- asphalt motorway/highway; no houses, 120kph, introduction 1975
- releases
- issues
Tschö, Auge