Improvements around the Spaghetti Junction

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scorpioprise
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Joined: 26 Feb 2019 12:28

Improvements around the Spaghetti Junction

Post by scorpioprise »

Hi everybody!

I found that my favourite junction is the so called https://wiki.openttd.org/Spaghetti.
But it lacked a little in capacity, so I tried improving it, in my way. I also reviewed the variants, but none fitted my "style" :mrgreen:
After a bit of study I could build it without the need of the U turns, so here is my suggested improvement.
This is the basic style, tunnel only.
The only long unsignaled track is the underpass, of course.
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scorpioprise
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Re: Improvements around the Spaghetti Junction

Post by scorpioprise »

..... aaaand, as it could be a good idea, here I show you my double mainline MeatBallSpaghetti junction!
This had space enough to fit also some U-turns, I will work a little to insert the missing ones
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Eddi
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Re: Improvements around the Spaghetti Junction

Post by Eddi »

i'm having a few questions:
  1. which problems is this meant to solve?
  2. how does it solve them?
  3. where's all the trains?
  4. why is this in the suggestions forum?
You might not exactly be interested in Ferion, but if you are, have fun :)
scorpioprise
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Joined: 26 Feb 2019 12:28

Re: Improvements around the Spaghetti Junction

Post by scorpioprise »

well, so many questions...let me answer randomly :mrgreen:

4: I've not understood where it shall be posted to show my junction :oops:

3: I'ts built "offline" for show sake, whitout connections to the rail network;

1: The original Spaghetti Junction has, IMHO, a problem in having the U function in 2 lines, which leads sometimes to some unnecessary occupation of the junction and lines.

2: My first goal was to remove the U function and separate the fluxes to handle more trains a time (as direct paths are implemented).

As bonus, I could handle a 4xdual mainline with only one spaghetti junction :rolleyes:
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