AIAI
Moderator: OpenTTD Developers
Re: AIAI
Couldn't join wagon to train: ERR_VEHICLE_TOO_LONG
- Attachments
-
- Unnamed, 2013-08-30.png
- (824.35 KiB) Not downloaded yet
-
- R13-G12 - AIAI vs MpAI - 11,199 days.sav
- (795.67 KiB) Downloaded 124 times
Formerly known as Samu
Re: AIAI
Explosion caused by vehicle 9 named (null: 0x0000000000000000), last error is ERR_NONE.
- Attachments
-
- Unnamed, 2365-08-08.png
- (414.29 KiB) Not downloaded yet
-
- R39-G11 - AIAI vs trAIns - 98,512 days.sav
- (482.48 KiB) Downloaded 110 times
Formerly known as Samu
- Redirect Left
- Tycoon

- Posts: 6763
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Re: AIAI
The original author of this AI hasn't been active for over a year on the forum. I'm not sure if anything you have reported will be resolved. It may be worth considering resolving some yourself, or trying a different AI.
Re: AIAI
Explosion caused by vehicle 706 named (null: 0x0000000000000000), last error is ERR_NONE
savegame is of a custom openttd build (viewtopic.php?f=33&t=85608).
This crash is similar to another I posted already, on an official OpenTTD build, but for GetUnloadStation instead.
savegame is of a custom openttd build (viewtopic.php?f=33&t=85608).
This crash is similar to another I posted already, on an official OpenTTD build, but for GetUnloadStation instead.
- Attachments
-
- screenshot#4.png
- Explosion caused by vehicle 706
- (320.83 KiB) Not downloaded yet
-
- AIAI crash.sav
- (2.75 MiB) Downloaded 97 times
Formerly known as Samu
Re: AIAI
I noticed that the AI is stealing goods from materials I sent to the factory. Not sure if this is intentional or not, but it sure is annoying.
- Attachments
-
- Screen Shot 2020-02-04 at 1.37.51 PM.png
- (878.86 KiB) Not downloaded yet
Re: AIAI
Hello
Tschö, Auge
The Ai doesn't steal anything. Your task is to tranport $anything. You don't own the freight and you don't own products made from delivered freight. If it is not you who transport the products it is someone else (in your case the AI).
Tschö, Auge
Re: AIAI
On many multiplayer servers, it is forbidden to transport secondary cargo from industries that are supplied by another player. This act is usually called "cargo stealing". It would be nice if the AI could be configured to respect that rule.
Meanwhile, an offending station can be removed using the cheats.
Meanwhile, an offending station can be removed using the cheats.
Re: AIAI
I guess that's fair, thanks for the help.
Re: AIAI
Hello
Tschö, Auge
This is an arbitrary rule on a server. It's not part of the game mechanics in itself.
Is such a rule a part of the settings (at least for the current game; I never saw such a setting)? If not, how should the AI know about the rule?
Tschö, Auge
Re: AIAI
The game does not limit the players, whether human or AI, in their choice of which industries to service (unless some game scripts are enabled). However, on many servers transporting others' secondary cargo can result in a ban.
The AI, of course, has no way of detecting whether this rule is in force. However, it could provide its own configuration setting and modify its behaviour based on that setting.
The AI, of course, has no way of detecting whether this rule is in force. However, it could provide its own configuration setting and modify its behaviour based on that setting.
Re: AIAI
hello i am reporting stupid activity on http://epicport.com/en/ttd it is taking over my space in the game please pix that

Re: AIAI
Hello
Tschö, Auge
What do you mean with "stupid activity"? Is the linked website broken? Did someone take over the account under the browser version was made public on the site?
What do you mean with "my space in the game"? What is your space? Who is "it"?
Tschö, Auge
Who is online
Users browsing this forum: No registered users and 1 guest




