Train 3218 is currently over a thousand years late. The other trains in the group have similarly excessive lateness values.Redirect Left wrote: 27 Jan 2020 20:05 ran across an interesting something or other this evening.
decided to check the departures board for one of my stations. And lo and behold, delays! I've checked, all of these entries will direct you to the same vehicle, which is no where near the station, there's lots of other trains arriving long before this train will get there. So two glitches here, all these refer to the same train when clicked on, and there are lots of trains due before this, so i don't know why its listing this before them. I use 0.33.0
A save game is attached. Unfortunately window state isn't saved, so click on the station infront of you when the game loads, and then view that stations departures.
bug.sav
This is probably because the timetable is both incomplete and much shorter than the realistic running time.
I will look into seeing how this can be handled in the departure board, but it's probably worth adjusting the timetable of all the trains in that group.
In general, once the ignore signals button is pressed, all bets are off.Level Crossing wrote: 26 Jan 2020 18:12 Hi JGR,
Thanks for the great patch pack! Bug report: sometimes when I force a train to bypass a red path signal (Train 14, in the attached screenie), it doesn't reserve the track under itself as it moves down the line so a later-arriving train will think the track is clear and reserve it, causing a collision. Image and savegame attached.
It looks like the train which was ordered to ignore signals was moved into the space reserved by another train, such that it was able to remove the other train's reservation, or vice versa.
I would not use the ignore signals button lightly.