Then you must know that the set is created in NFOSimYouLater wrote: ↑02 Nov 2019 10:17I'm going to try and create a bridge set where the graphics are dependent on the railtype or roadtype, to work around the limit of 16 bridges.Tony Pixel wrote: ↑02 Nov 2019 10:12Basically, I can send my half of work when I will get to PC. If it's not the secret, what are You going to do with them?SimYouLater wrote: I'm hoping to get both the code and the sprites. Thanks in advance, I'll be sure to credit both of you.
Elevated Subway Bridges set
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Re: Elevated Subway Bridges set
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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Re: Elevated Subway Bridges set
I do. I'll have to figure it out, but I'm going to try and learn m4nfo.Tony Pixel wrote: ↑02 Nov 2019 10:19Then you must know that the set is created in NFOSimYouLater wrote: ↑02 Nov 2019 10:17I'm going to try and create a bridge set where the graphics are dependent on the railtype or roadtype, to work around the limit of 16 bridges.Tony Pixel wrote: ↑02 Nov 2019 10:12
Basically, I can send my half of work when I will get to PC. If it's not the secret, what are You going to do with them?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Re: Elevated Subway Bridges set
SimYouLater wrote: ↑02 Nov 2019 10:21Then good luck. I had tried to learn M4NFO, but I was pretty dumb then, so I abandoned that thing.Tony Pixel wrote: ↑02 Nov 2019 10:19Then you must know that the set is created in NFOSimYouLater wrote: ↑02 Nov 2019 10:17
I'm going to try and create a bridge set where the graphics are dependent on the railtype or roadtype, to work around the limit of 16 bridges.
I do. I'll have to figure it out, but I'm going to try and learn m4nfo.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Re: Elevated Subway Bridges set
There is nothing in my code that is not already described in the NewGRF specifications, so yes, use my code as you see fit. My license is aimed at my graphics.Tony Pixel wrote: ↑02 Nov 2019 10:05Heck, I already forgot that I submitted something like this
Generally I just created the sprites, you can ask Wally for the code.
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
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Re: Elevated Subway Bridges set
Using m4nfo for coding bridges is not that helpful as it is for coding other TTD's "features", since bridges in TTD are implemented in a quite basic way, just as a bunch of numerical sprite references. Nothing special, just tedious.
[edit]
I remember having once posted a m4nfo recoding of one of TBRS bridges by thgergo here:
viewtopic.php?p=1203281#p1203281
Might be helpful in understanding even the original nfo code.
[/edit]
regards
Michael
[edit]
I remember having once posted a m4nfo recoding of one of TBRS bridges by thgergo here:
viewtopic.php?p=1203281#p1203281
Might be helpful in understanding even the original nfo code.
[/edit]
regards
Michael
Last edited by michael blunck on 03 Nov 2019 06:55, edited 3 times in total.
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Re: Elevated Subway Bridges set
Alright, then all I ask from you is the code. Tony, can I have a copy of the graphics, please?wallyweb wrote: ↑02 Nov 2019 10:49There is nothing in my code that is not already described in the NewGRF specifications, so yes, use my code as you see fit. My license is aimed at my graphics.Tony Pixel wrote: ↑02 Nov 2019 10:05Heck, I already forgot that I submitted something like this
Generally I just created the sprites, you can ask Wally for the code.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Re: Elevated Subway Bridges set
Sorry sim, hadn't time enough today to send them. Will do tomorrow, ok?SimYouLater wrote: ↑02 Nov 2019 20:04Alright, then all I ask from you is the code. Tony, can I have a copy of the graphics, please?wallyweb wrote: ↑02 Nov 2019 10:49There is nothing in my code that is not already described in the NewGRF specifications, so yes, use my code as you see fit. My license is aimed at my graphics.Tony Pixel wrote: ↑02 Nov 2019 10:05
Heck, I already forgot that I submitted something like this
Generally I just created the sprites, you can ask Wally for the code.
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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Re: Elevated Subway Bridges set
Alright, thanks.Tony Pixel wrote: ↑02 Nov 2019 20:28Sorry sim, hadn't time enough today to send them. Will do tomorrow, ok?SimYouLater wrote: ↑02 Nov 2019 20:04Alright, then all I ask from you is the code. Tony, can I have a copy of the graphics, please?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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- Chief Executive
- Posts: 675
- Joined: 03 Apr 2016 20:19
Re: Elevated Subway Bridges set
Still nothing?Tony Pixel wrote: ↑02 Nov 2019 20:28Sorry sim, hadn't time enough today to send them. Will do tomorrow, ok?SimYouLater wrote: ↑02 Nov 2019 20:04Alright, then all I ask from you is the code. Tony, can I have a copy of the graphics, please?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Re: Elevated Subway Bridges set
Sorry man, forgot again. Here's itSimYouLater wrote: ↑15 Nov 2019 21:55Still nothing?Tony Pixel wrote: ↑02 Nov 2019 20:28Sorry sim, hadn't time enough today to send them. Will do tomorrow, ok?SimYouLater wrote: ↑02 Nov 2019 20:04
Alright, then all I ask from you is the code. Tony, can I have a copy of the graphics, please?
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Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
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