diagonal bridge/tunnel, signal in tunnel/on bidge

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you like this idea?

YES
39
60%
NO
0
No votes
I DON'T CARE
5
8%
I DID NOT READ
2
3%
I HATE TO VOTE
19
29%
 
Total votes: 65

2457
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diagonal bridge/tunnel, signal in tunnel/on bidge

Post by 2457 » 26 Dec 2009 21:39

I would die to get those.
real big hit it would be.

if nothing more, than signals bridges..
I would even like it if the bridge would have the same signal "logical" all the way as the first signal it has.
annoying that only 1 train can go on a bridge at the same time.

as for diagonal bridge and tunnel.. would be just awesome, but it would require new graphics, new tiles :(
loads of work...

still, i was thinking i ask opinions on how feasable would these be, anyone else would like tunnel accepting more than 1 train, same for bridges, and hows about diagonal tunnels/bridges.

it would be lovely lovely.. just as a major improvement as the diagonal track under a bridge.
gotta love that too. Y shape bridges do exsist in real world, and OTTD could use those too.

large hubs, and densid junctions would look a bit more nice too WITH!!!!! diagonal bridge/tunnel options.
The Prophet -thx Pikka-

petert
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by petert » 26 Dec 2009 22:13

2457 wrote:I would die to get those.
Please don't die.
2457 wrote:if nothing more, than signals bridges..
http://www.tt-forums.net/viewtopic.php?f=33&t=41260

2457
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by 2457 » 26 Dec 2009 22:26

i mean it should be a default feature, not a patch that has to be compiled.
so everyone would have it.
like PBS signals now. its included in every release.

and btw, i given some options to vote, so please do so.
The Prophet -thx Pikka-

petert
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by petert » 26 Dec 2009 22:30

2457 wrote:i mean it should be a default feature, not a patch that has to be compiled.
so everyone would have it.
like PBS signals now. its included in every release
Well, the patch itself is quite buggy, I'm not sure I'd want it in my release.
2457 wrote:and btw, i given some options to vote, so please do so.
I did, I voted the "I HATE TO VOTE" category.

2457
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by 2457 » 26 Dec 2009 22:33

yess i seen it has bugs :D
i would ask the developers to make it bug free and include it, lol.

but, who the hell em i to "order a feature" on my own.
was thinking maybe those who like it vote to YESS, then if a large number of peeps like the idea, it may get done by someone from somewhere, or something like that.
or so.


(please, DR. help me, i'm so un-confident in everything i doo..
-wow, thats news, are you confident?
-well, I don't know..)
The Prophet -thx Pikka-

CazadorSirenas
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by CazadorSirenas » 31 Aug 2018 21:17

I'm currently rooting for diagonal roads and water tunnels, so of course, diagonal bridges/tunnels would be more than welcome! :o

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acs121
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by acs121 » 31 Aug 2018 21:39

CazadorSirenas wrote:I'm currently rooting for diagonal roads and water tunnels, so of course, diagonal bridges/tunnels would be more than welcome! :o
I'd also like diagonal roads, although this would need a special implementation for the buildings.

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shampie
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by shampie » 31 Mar 2019 21:57

Diagonal bridges.. oh that would be FANTASTIC!

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Bertik23
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Re: diagonal bridge/tunnel, signal in tunnel/on bidge

Post by Bertik23 » 01 Nov 2019 17:00

I would realy like diagonal bridges and tunel, not shure how tunels should work, but bridges are pretty self explanatory, and the singnals on them would be realy good, but again, how do you want to place thing on something you don't see? It would need a undergroung camera. And that would mean, that if you can go underground you could build there.

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