v1.8 no matter what town names NEWGRFs I install; its always British?

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MarkShot
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v1.8 no matter what town names NEWGRFs I install; its always British?

Post by MarkShot »

(see topic)

Thanks.
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acs121
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by acs121 »

You need to go in the game options to change the town names to the ones your NewGRF adds.
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Pyoro
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by Pyoro »

... and start a new game.
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by MarkShot »

v1.9 too
MarkShot
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by MarkShot »

I did add the NEWGRF and start a new game, but didn't do anything in the options.
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by MarkShot »

Got it! Thanks a lot.

Can I put those in the static section so all my town names default as such?

Thanks.
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planetmaker
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by planetmaker »

MarkShot wrote:Got it! Thanks a lot.

Can I put those in the static section so all my town names default as such?

Thanks.
No. static NewGRFs have no effect on the game beyond simple replacement of sprites (in a strict technical sense). Most NewGRFs, including town names, do not fall under that category.

You can think of it roughly by answering the question:
"can I play this game on a server and one person has the NewGRF activated and the other not and get identical results?"
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eekee
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Re: v1.8 no matter what town names NEWGRFs I install; its always British?

Post by eekee »

OpenTTD remembers what choices you made last time you started a new game. It defaults to the same next time. It tries to remember even if you remove the GRF; if you see "undefined string" in game options, you need to add the GRF.
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