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PostPosted: Thu Sep 20, 2018 12:16 pm 
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i'm pretty sure that's what i said.
Eddi wrote:
nightly versions are currently unavailable, until the compile infrastructure is updated.

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PostPosted: Thu Oct 18, 2018 7:56 pm 
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So 6 months since TrueBrain posted this thread (April 2018)

What's the go now?

  • 244 commits since April 2018
  • compared to 135 commits April 2017-March 2018
  • 127 merged github pull requests since April 2018
  • compared to prior to April 2018, just a lot of patches rotting on Flyspray, or in forums dev section
  • since April 2018 many bug fixes, and also substantial features like increased railtype and cargo limits
  • compared to mostly just translation updates in 2017 (thanks translators though!)

Conclusion: core dev is much more fun and is (1) attracting contributions (2) contributions are getting actually merged to trunk.

Winner winner chicken dinner.

What else?


Conclusion: (1) clone Truebrain (2) infra contributors wanted

So. Infra stuff is pretty cool. There are good problems to solve, and interesting technologies to work with. We have all the very best buzzwords: cloud, kubernetes, docker, github actions, CI, jenkins etc etc. And some goals that would push the current state of OpenTTD far far forward. Also a new website. :twisted: Want to help?

YES I WANT TO HELP

Ok. Cool :D

https://github.com/OpenTTD/
https://wiki.openttd.org/IRC_channel

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)

Road Hog (road vehicles, released)


Last edited by andythenorth on Thu Oct 18, 2018 8:08 pm, edited 7 times in total.

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PostPosted: Thu Oct 18, 2018 8:02 pm 
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andythenorth wrote:
Conclusion: (1) clone Truebrain


You know this would be a very, very dangerous course of action? I mean, we can only barely manage to contain one of them, imagine if there were two

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PostPosted: Fri Oct 19, 2018 4:20 am 
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Thank you for the update, Andy! Good to see we are going places.

I have to agree about cloning TrueBrain... Quite a frightening proposition!

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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?


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PostPosted: Fri Oct 19, 2018 4:43 am 
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Xaroth wrote:
we can only barely manage to contain one of them, imagine if there were two


If there were two of them, that would be getting out of hand!

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PostPosted: Fri Oct 19, 2018 7:20 am 
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Hello

andythenorth wrote:
So. Infra stuff is pretty cool. There are good problems to solve, and interesting technologies to work with. We have all the very best buzzwords: cloud, kubernetes, docker, github actions, CI, jenkins etc etc.

Ahem, you forgot the blockchain. We need something with blockchain [1] at all cost! ;-)

andythenorth wrote:
Also a new website. :twisted: Want to help?

Yes, I want to help.

Tschö, Auge

[1]: Bingo!

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PostPosted: Fri Oct 19, 2018 9:29 pm 
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We have the best buzzwords, so many buzzwords!

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PostPosted: Wed Oct 24, 2018 2:30 pm 
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Well, it really sounds like the project has come to life a bit again. Close to four times the commit rate?

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PostPosted: Wed Oct 24, 2018 3:01 pm 
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oberhümer wrote:
Well, it really sounds like the project has come to life a bit again. Close to four times the commit rate?

Yup ;)

As always we could really use a couple more regular contributors for the core game, people who can do the hard yards of understanding a big codebase and being able to review what others do, and do the inevitable bit of politics needed :)

But we could also really get more done with a couple more infra contributors, very high bus factor on Truebrain at the moment, and some of the stuff is pretty standard web-dev / devops / continuous integration projects :)

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)

Road Hog (road vehicles, released)


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PostPosted: Sat Oct 27, 2018 4:01 pm 
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andythenorth wrote:
But we could also really get more done with a couple more infra contributors, very high bus factor on Truebrain at the moment, and some of the stuff is pretty standard web-dev / devops / continuous integration projects :)

I think people would be more eager to help out if some of the tasks were a bit more concrete, and I personally find the GitHub issue and Trello-board do not provide enough information in that regard.

For example, for continuous integration, there is a Trello-card to do Releases via Docker, but that says basically nothing to me as there are multiple ways to look at that. Does that mean some script that just runs the Docker images TrueBrain made to make the builds, or does that mean a Jenkins container that is completely configured, with build pipelines configured for nightly and stable releases (using the same Docker images TrueBrain made)? And what is completely configured, which requirements are on that?

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PostPosted: Thu Nov 01, 2018 8:01 pm 
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In the spirit of concrete issues:

Code:
[7:59pm] andythenorth: 'Project: replace config.lib with buzzwords'
[7:59pm] andythenorth:
[7:59pm] TrueBrain: CMake is not a buzzword, but sure
[8:00pm] andythenorth: is 'bees' a buzzword?
[8:00pm] frosch123: "make openttd build on windows with cmake and vcpkg"
[8:00pm] TrueBrain: yes
[8:00pm] frosch123: "without openttd-useful"
[8:00pm] TrueBrain: that would seriously improve things
[8:00pm] frosch123: i think someone asked for a more precise task

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FIRS Industry Replacement Set (Released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (Finished)
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)

Road Hog (road vehicles, released)


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PostPosted: Sun Nov 04, 2018 8:04 pm 
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Maybe a blog post on the front-page to make folks aware of these issues? I was wondering if the project had died(!!!! :-( ); it wasn't until I dug up this thread that I realised it's on a (probably very long as yet) hold.

Docker and I have a mutual loathing for each other, and my relationship with Jenkins is little better, so I cannot help with the CI stuff.


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PostPosted: Sun Nov 04, 2018 9:22 pm 
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Moriarty wrote:
Maybe a blog post on the front-page to make folks aware of these issues? I was wondering if the project had died(!!!! :-( ); it wasn't until I dug up this thread that I realised it's on a (probably very long as yet) hold.

Docker and I have a mutual loathing for each other, and my relationship with Jenkins is little better, so I cannot help with the CI stuff.

There is a post on the front page of www.openttd.org... from April. And work is not at all on hold, in fact there's been tons of progress made since 1.8.0 was released. It's really just the automated nightly builds that are missing.


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PostPosted: Sun Nov 04, 2018 9:27 pm 
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jfs wrote:
Moriarty wrote:
Maybe a blog post on the front-page to make folks aware of these issues? I was wondering if the project had died(!!!! :-( ); it wasn't until I dug up this thread that I realised it's on a (probably very long as yet) hold.

Docker and I have a mutual loathing for each other, and my relationship with Jenkins is little better, so I cannot help with the CI stuff.

There is a post on the front page of www.openttd.org... from April. And work is not at all on hold, in fact there's been tons of progress made since 1.8.0 was released. It's really just the automated nightly builds that are missing.


To be honest, somebody's needed to take care of the front page of the website for awhile.

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Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Image

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?


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