speaking of which: what do you think about this highway junction? I think it looks a bit crookedLaRoso wrote:We're here to discuss my junctions

speaking of which: what do you think about this highway junction? I think it looks a bit crookedLaRoso wrote:We're here to discuss my junctions
Junction looks alright. You could keep the hard shoulder consistent by making the tunnels two tiles longer and moving the connecting roads one tile away. Another improvement could be eliminating the number of turns available, then your road vehicles won't slow down as much.LaRoso wrote:speaking of which: what do you think about this highway junction? I think it looks a bit crookedLaRoso wrote:We're here to discuss my junctions
Wow, there are a lot of trains in that station for the amount of platforms you have. 11 trains to 6 platforms. Does it ever get blocked?LaRoso wrote:This is what I meant:acs121 wrote:Overcrowded ?
Yep it doesdol422 wrote: Wow, there are a lot of trains in that station for the amount of platforms you have. 11 trains to 6 platforms. Does it ever get blocked?
I'm just too lazyacs121 wrote:You can actually route up to 66 trains on a 6-track station if all trains are correctly timetabled.
Explain?acs121 wrote:You can actually route up to 66 trains on a 6-track station if all trains are correctly timetabled.
I said "route up" so actually a 6-track station can have 66 trains having orders in the station. Of course, there are factors that increase train handling :jor[D]1 wrote:Nice highway interchange. Al tough a bit compact for a rural looking area. They are surprisingly big in real.
Spotted 1 missing one way road. Between the two top connection cars can go wrong way over the highway. It was hidden behind a light post![]()
Explain?acs121 wrote:You can actually route up to 66 trains on a 6-track station if all trains are correctly timetabled.
Why can a platform handle 11 trains???
It all depends on route length how many trains you can sent to a station.
I wondered if it makes sense to make the tunnels one tile longer, and have the outgoing stream, away from the town, go around like you have now, but then not connect to the highway, but first run it over the tunnels. That makes a nicer merge lane, much like your other connections.LaRoso wrote:speaking of which: what do you think about this highway junction? I think it looks a bit crookedLaRoso wrote:We're here to discuss my junctions
Just as I abandoned the last project you can see above...
Actually, when I'm not in the mood of timetabling and stuff, I do work on eye candy.LaRoso wrote: 11 Mar 2020 20:15 You may note, I'm not concentrating on eye candy (at least for now, maybe later)
That's what I mean:
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