Voxel Tycoon
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- Zhall
- Tycoon
- Posts: 1237
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Voxel Tycoon
Formerly known as Sapphire United.
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Re: Voxel Tycoon
So this is basically Minecraft OTTD?
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Voxel Tycoon
Oh this is that game that Jan linked when I asked about explosions in Mashinky.
Apparently there's been some progress since, nice.
Apparently there's been some progress since, nice.
- Zhall
- Tycoon
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Re: Voxel Tycoon
problem?Chrill wrote:So this is basically Minecraft OTTD?
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- SilverSurferZzZ
- Route Supervisor
- Posts: 468
- Joined: 29 Oct 2013 23:31
Re: Voxel Tycoon
It's really a curious game, and pretty, but for me...
OTTD is always on my heart
By the way, the final explosion it's awesome
Is really really great
OTTD is always on my heart
By the way, the final explosion it's awesome
Is really really great
NewGRFs__
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City names/Landscape: Naruto | Planets | Lovers | Halloween | Kaijus
Vehicles: Famous Cars | Super Cars | Racing Cars | Cars Cars | Improved M Cars
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- Tycoon
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Re: Voxel Tycoon
Love how it has smoother turning than OTTD
- trainman1432
- Transport Coordinator
- Posts: 316
- Joined: 05 Jan 2013 02:34
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Re: Voxel Tycoon
Apparently it's even closer to TTO gameplay-wise compared to OTTD. But it's still very early, it's up to the devs mind.
YNM = yoursNotMine - Don't get it ?
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- Zhall
- Tycoon
- Posts: 1237
- Joined: 17 Jul 2007 01:36
- Skype: moonray_zdo
- Location: Teh matrix, duh.
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Re: Voxel Tycoon
There's a discord here
https://discord.gg/J2KTQ4
and a list of all the mods already being created
https://docs.google.com/document/d/1VOQ ... p=drivesdk
https://discord.gg/J2KTQ4
and a list of all the mods already being created
https://docs.google.com/document/d/1VOQ ... p=drivesdk
Formerly known as Sapphire United.
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-
- Tycoon
- Posts: 1966
- Joined: 21 May 2004 07:39
- Location: Singapore
Re: Voxel Tycoon
Is nobody playing this? The pre-alpha has been out for a week already on itch.io and there are already a ton of mods. Rail signalling right now is just block and presignals, so all I've made is spaghetti. No multiplayer yet, though it's planned.
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<+Raichase> ugh, I just ate some of my beard D:
Re: Voxel Tycoon
I've not yet played but it piqued my interest earlier. It seems it has a small factory-building side which really makes me think of a Factorio X OTTD love baby. 20 bucks is a bit steep now but seeing as I get a Steam key with that I might buy it sometime soon.
Edit: ok it was stronger than me, I bought the game via Itch yesterday. Played it for a bit, it's actually very playable already. Having more fun than I had with Rise of Industry and haven't even got to the production belt mechanics yet. Very promising game, and it looks stunning.
Edit: ok it was stronger than me, I bought the game via Itch yesterday. Played it for a bit, it's actually very playable already. Having more fun than I had with Rise of Industry and haven't even got to the production belt mechanics yet. Very promising game, and it looks stunning.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club
<orudge> make love to me while I surf, dear lobster
<orudge> make love to me while I surf, dear lobster
Re: Voxel Tycoon
I took a look, but it only has (pre?) and block signals so far? I don't think I'm going to bother with that in 2019; that was annoying in the original TT 20 years ago ^^;
Re: Voxel Tycoon
So a game in pre-alpha doesn't have the extensive signals implemented over a couple decades in other games yet? Colour me absolutely perplexed.
In other news, they did actually rework some of the signals in the recent update. Haven't played around with it but I'm at least checking out this video to see what's new. EDIT: it's still just block and chain/pre-signals, if you dabbled with trains in Factorio it's the exact same.
In other news, they did actually rework some of the signals in the recent update. Haven't played around with it but I'm at least checking out this video to see what's new. EDIT: it's still just block and chain/pre-signals, if you dabbled with trains in Factorio it's the exact same.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club
<orudge> make love to me while I surf, dear lobster
<orudge> make love to me while I surf, dear lobster
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