In here they seems to be some type of cargo station. I suspect maybe mail?colossal404 wrote:What's up with "columbus annex" and "exchange"? Those two are fully separated from the others? Or they aren't passenger stations?
Random Screenshots
Re: Random Screenshots
TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
-
- Engineer
- Posts: 9
- Joined: 27 Jul 2013 00:44
Re: Random Screenshots
ISA wrote:In here they seems to be some type of cargo station. I suspect maybe mail?colossal404 wrote:What's up with "columbus annex" and "exchange"? Those two are fully separated from the others? Or they aren't passenger stations?
Yes, yes, my apologies. There is a one-line mail route in the center of each city just to boost early growth rates. Guess I forgot to turn off mail routes in the cargodist view I got ambitious in one game and built a cargo drop station in each city that brought in goods for straight delivery and connected an innercity mail network to a much larger mail network with the same cargodist rules as the passenger network. It gets very, very, VERY messy. Combining the two networks into one is even more confusing.
Re: Random Screenshots
An image of a small Japanese community in the sunset, heavily edited obviously.
Re: Random Screenshots
Samara oblast, the city is Bogatoe. April 24, 1991 was a dense smog over the city and suburbs.
Last edited by STD on 14 May 2016 14:57, edited 1 time in total.
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
Re: Random Screenshots
This looks more like smog. China scenario?
Re: Random Screenshots
I created my own scenario - Samara oblast . The recommended version of the game - openttd-custom-jgrpp-0.12.0 or openttd-custom-jgrpp-0.13.2. I also study the lessons of work in the GIMP editor. I'm learning to do different effects.Pyoro wrote:This looks more like smog. China scenario?
Samara.scn
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
Re: Random Screenshots
Sometimes I really hate that the scenario editor has no undo function.
Totally meant to do that ^^Re: Random Screenshots
This is brilliant, I love it.Emperor Jake wrote:I've been playing an early game with JGR Patchpack. Started in 1870, now 1932, daylength factor 4. Mainly to test the early 2cc set vehicles, but I like the way it turned out.
Re: Random Screenshots
For Fujk on IRC...
Edit: Had the orders wrong on the transferring trains:
Edit: Had the orders wrong on the transferring trains:
Re: Random Screenshots
Mizari wrote:Can't help making every station 8-12 tiles long-- It just happens.
how to replace years with daily time ? im looking for this so long
Re: Random Screenshots
viewtopic.php?f=33&t=73469dzugi wrote:Mizari wrote:Can't help making every station 8-12 tiles long-- It just happens.
how to replace years with daily time ? im looking for this so long
Re: Random Screenshots
I like to be creative with stations.
- Attachments
-
- Stationhrlz..png (183.81 KiB) Viewed 18693 times
Re: Random Screenshots
Holy wow, that's gorgeous! Would love to see an expanded screenshot of the surrounding city.huvhcut wrote:I like to be creative with stations.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Random Screenshots
The stunning beauty of a screenshot. Very cool .
[OpenTTD] STD screenshots
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
----------------------------------------------------------------------------------------------------------------------------------
[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
Re: Random Screenshots
My games are usually full of bizarre anachronisms and my latest one is no different; Tropic setting with North American rolling stock and Japanese cities. Shut up. This year marks 20th anniversary for me playing this silly game and I'll TT how I damn well want to.
- Attachments
-
- Copper mining operation begins down the mountain from Kobe. The random number overlords blessed this save with two copper mines side by side. 2-10-2 Santa Fe's were the best compromise of power and price for this operation.
- 2.PNG (85.72 KiB) Viewed 18616 times
-
- I resisted the urge to jump straight into double-tracking everything and the main freight trunk line at the moment is a single run with passing loops. To give the locos a fighting chance of getting up the mountain a few passing loops were built into the serpentine ascent.
- 1.PNG (132.42 KiB) Viewed 18616 times
-
- Our run ends a short tunnel trip through the mountain before popping out beside the small Takamatsu on the borders of the desert. The Copper Refinery seems to have an identity crisis at this stage, referring to itself as a Power Station. Nobody has dared break the news yet.
- 3.PNG (168.63 KiB) Viewed 18616 times
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Re: Random Screenshots
Cirdan's New Map Features patch, in case anyone was wondering. Pretty much the only way I'll play OpenTTD; custombridgeheads was a staple of mine from the TTDPatch days.
- Attachments
-
- Well, the mountain pass certainly got a lot more complicated in the last thirty years. Takatsuki Mountain Pass now features dedicated freight lines and high speed passenger lines, the serpentine passing loops a necessity still.
- 1.PNG (249.17 KiB) Viewed 18596 times
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Re: Random Screenshots
Aegir wrote:Cirdan's New Map Features patch,
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Re: Random Screenshots
Now if only he'd add buildontunnels, too
(but seriously, that patch/fork/... is awesome)
(but seriously, that patch/fork/... is awesome)
Re: Random Screenshots
Yes there's quite a bit more optimisation I could have done up there with buildontunnelsPyoro wrote:Now if only he'd add buildontunnels, too
(but seriously, that patch/fork/... is awesome)
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Re: Random Screenshots
Enhanced Tunnels were broached about three years ago, when New Map Features (NMF) was still a patch. I remember eis-os being severely challenged when implementing them for TTDPatch. Now that NMF has signals in tunnels, buildontunnels may be a bit more complicated.Aegir wrote:Yes there's quite a bit more optimisation I could have done up there with buildontunnelsPyoro wrote:Now if only he'd add buildontunnels, too
(but seriously, that patch/fork/... is awesome)
Just saw your new thread. Subscribed!
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Who is online
Users browsing this forum: No registered users and 0 guests