I won't add a parameter for itaadje93 wrote:Now i want to try and lower that production by like 90% default, and the normal rating still configurable (120% and 150% for me)....Is this possible within firs?


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I won't add a parameter for itaadje93 wrote:Now i want to try and lower that production by like 90% default, and the normal rating still configurable (120% and 150% for me)....Is this possible within firs?
It has been renamed to "in a hot country".aadje93 wrote:well figured out i've updated to FIRS2, and couldn't find heart of darkness
Not really, it's an effect of randomly placing things. At the global level, things then get spread mostly evenly over the available space.aadje93 wrote:but now i've got your attention, is there a way to "cluster" the industries on land a little better, like near cities in groups?
Unfortunately it seems like the clustering has been removed. I really miss small clusters of primary industries that you search for and take advantage of, and it added some variety to the map. I had a really nice system for providing them with farm/engsupaadje93 wrote:but now i've got your attention, is there a way to "cluster" the industries on land a little better, like near cities in groups?
viewtopic.php?f=26&t=74856Bortos wrote:> removed custom station rating parameter.
Anyone got any alternatives? This really butchers the game for long trains.
Nobody forces you to play with the new version.Bortos wrote:I hate to be an annoying sod, but FIRS 2 doesn't really seem to add anything for FULL Firs players.
TL;DRBortos wrote:Anyone got any alternatives? This really butchers the game for long trains.
Not much for FIRS Extreme economy no. If I was creating Extreme again, I would do it quite differently. However it does work coherently (more or less), and there are enough people who would be upset if I binned it that I've left it alone, mostly. However there's also not much scope to change it.I hate to be an annoying sod, but FIRS 2 doesn't really seem to add anything for FULL Firs players.
Agreed on both points. I like to start in the early 1700s. As I rarely run train routes, I usually don't have the transport capacity to utilise farming and engineering supplies efficiently until well into the twentieth century. And the bulk terminals make it too easy to get chemicals, so there's almost no need for the lime kilns either. That's a pity, because the lime kilns provide interesting network challenges. I'd prefer both ports and bulk terminals (and yes, cement plants) to appear only after 1860.Hyronymus wrote:I really like extreme and I find it well-balanced even for early starts (I like to start my games in the 1800's). What surprises me though is how I keep forgetting to abuse ports since they provide free boosts to mining and farbing. If I need to nitpick I would argue that cement plants (http://www.understanding-cement.com/history.html) and bulk terminals are available too early.
Hyronymus wrote:If I need to nitpick I would argue that cement plants (http://www.understanding-cement.com/history.html) and bulk terminals are available too early.
In this respect, the limitation is that OpenTTD cannot reliably build industries after map generation. This poses a problem where intro dates are used, as there is a strong chance that the industry type will not appear on the map during gameplay.leifbk wrote:I'd prefer both ports and bulk terminals (and yes, cement plants) to appear only after 1860.
Expanding on this a little. The game has some X number of industries per 256x256 area. This number slowly rises by 1 or 2 each decade or so (unless eg default industries are closing a lot, which is a sign you're not able to manage the current amount, so no point in further increasing it).(3) watching Alberth trying to fix this issue in OpenTTD
That's a valid hypothesis. The counter-evidence is that broken games cause bug reports.wallyweb wrote:If an industry chain is broken, the player moves on and finds some other industry chain in need of service.
http://bundles.openttdcoop.org/firs/rel ... gelog.htmlRedEclipse wrote:Can someone tell me could i face with problems in future after updating my existing scenario from 2.0.3 version of FIRS to latest? I just did that no errors so far.
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