Japan Set Development

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Sylf
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Re: Japan Set Development

Post by Sylf » 01 Sep 2016 00:50

That, and for blue Class 72, this Google image search might be a help
https://www.google.com/search?q=%E5%AF% ... s&tbm=isch

...but is there really a demand for the livery that was only used on this very minor 8km side line, and not other liveries? *shrugs*

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knight9967
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Re: Japan Set Development

Post by knight9967 » 01 Oct 2016 02:37

Doorslammer wrote:I could draw some out I suppose? Any other pics to utilise?
Well, i found this youtube video entirely in japanese and has lots of the light blue train in it. (It is filmed on the Toyamako line in Toyama)

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Re: Japan Set Development

Post by Doorslammer » 01 Oct 2016 12:19

It's very distinctly possible to paint, that's for sure. But at the moment I'm not sure what the go is regarding future additions on the set?

But I'll get started on it shortly.
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Pyoro
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Re: Japan Set Development

Post by Pyoro » 07 Nov 2016 14:53

There's a small glitch with the 115 Series ETZ; when running on diagonal tracks, and zoomed-out (2x or 4x), one (or more, if long enough) of its waggons will be oddly misplaced.
thatsodd.png
thatsodd.png (3.54 KiB) Viewed 2893 times
No idea what causes this, but it doesn't seem to happen with similar trains (well, I didn't check all of them).

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Azusa257
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Re: Japan Set Development

Post by Azusa257 » 28 Nov 2016 01:04

I have an issue here with 485 series EMU.
The last car seems to have its front and back reversed as shown in the picture.
I don't know if this is a known bug/glitch however, I'll post this here for reference.
Attachments
Pic 1.png
Picture showing the issue
(82.3 KiB) Not downloaded yet

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Doorslammer
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Re: Japan Set Development

Post by Doorslammer » 29 Nov 2016 14:14

Azusa257 wrote:I have an issue here with 485 series EMU.
The last car seems to have its front and back reversed as shown in the picture.
I don't know if this is a known bug/glitch however, I'll post this here for reference.
I had noted that too back in my May post. Hopefully some resolutions to that soon. Still playing religiously in the meantime! :]
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adf88
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Re: Japan Set Development

Post by adf88 » 22 Jan 2017 08:26

Is there original source code available for download somewhere? I'm interested in the buildings set.
:] don't worry, be happy and checkout my patches

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Re: Japan Set Development

Post by NekoMaster » 22 Jan 2017 08:39

adf88 wrote:Is there original source code available for download somewhere? I'm interested in the buildings set.
Maybe I missed a memo somewhere but I think the Japan set is still done in NFO
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Re: Japan Set Development

Post by adf88 » 22 Jan 2017 10:25

Anything better then what I can get from decompiling will be appreciated.
:] don't worry, be happy and checkout my patches

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Re: Japan Set Development

Post by Pyoro » 22 Jan 2017 10:37

It's supposed to be GPL iirc, so it better be available ;)
http://dev.openttdcoop.org/projects/jpbuild

Should be it. Other Japan GRFs are there, too.
http://dev.openttdcoop.org/projects/jptrains
etc.

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Re: Japan Set Development

Post by Aegir » 22 Jan 2017 23:46

NekoMaster wrote:
adf88 wrote:Is there original source code available for download somewhere? I'm interested in the buildings set.
Maybe I missed a memo somewhere but I think the Japan set is still done in NFO
When I was looking after it I was using GRFMaker, I don't know what future maintainers used but I'm guessing they were using NFO. I had converted NABS from GRFMaker to NFO while I was active but I don't remember what happened to JPSet buildings.
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Re: Japan Set Development

Post by adf88 » 24 Jan 2017 08:01

Pyoro wrote:It's supposed to be GPL iirc, so it better be available ;)
http://dev.openttdcoop.org/projects/jpbuild
Comments, formatting - marvelous! Thanks!
:] don't worry, be happy and checkout my patches

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Re: Japan Set Development

Post by Doorslammer » 25 Jun 2017 09:32

Bit stuck on what I should be trying to draw next. Thinking of the following:

*E353 - replaces E351, yet to be in public service. 2017.
*JR Hokkaido 261/283 variants. Original 1990s plus 2016 refit.
*E655 - Royal Train. 2012 or thereabouts.
*DD200 - replaces DE10, so fresh out of the factory you can smell the paint. Literally Hybrid without the hybrid. 2018?
*EH800

The Koploper-style units are bloody hard to draw nicely, so will try my best and have a go at least.
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Re: Japan Set Development

Post by supermop » 26 Jun 2017 13:28

Doorslammer wrote:Bit stuck on what I should be trying to draw next. Thinking of the following:

*E353 - replaces E351, yet to be in public service. 2017.
*JR Hokkaido 261/283 variants. Original 1990s plus 2016 refit.
*E655 - Royal Train. 2012 or thereabouts.
*DD200 - replaces DE10, so fresh out of the factory you can smell the paint. Literally Hybrid without the hybrid. 2018?
*EH800

The Koploper-style units are bloody hard to draw nicely, so will try my best and have a go at least.
DD200 is probably the most practical to have in game.

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Doorslammer
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Re: Japan Set Development

Post by Doorslammer » 26 Jun 2017 16:48

supermop wrote:
Doorslammer wrote:Bit stuck on what I should be trying to draw next. Thinking of the following:

*E353 - replaces E351, yet to be in public service. 2017.
*JR Hokkaido 261/283 variants. Original 1990s plus 2016 refit.
*E655 - Royal Train. 2012 or thereabouts.
*DD200 - replaces DE10, so fresh out of the factory you can smell the paint. Literally Hybrid without the hybrid. 2018?
*EH800

The Koploper-style units are bloody hard to draw nicely, so will try my best and have a go at least.
DD200 is probably the most practical to have in game.
Interestingly, has a drop in horsepower compared to DE10. I think tractive effort would be the same or so, as it is diesel electric over diesel hydraulic.
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Re: Japan Set Development

Post by NekoMaster » 05 Jul 2017 06:06

Doorslammer wrote:Bit stuck on what I should be trying to draw next. Thinking of the following:

*E353 - replaces E351, yet to be in public service. 2017.
*JR Hokkaido 261/283 variants. Original 1990s plus 2016 refit.
*E655 - Royal Train. 2012 or thereabouts.
*DD200 - replaces DE10, so fresh out of the factory you can smell the paint. Literally Hybrid without the hybrid. 2018?
*EH800

The Koploper-style units are bloody hard to draw nicely, so will try my best and have a go at least.
I tend to just plow through what ever I need to draw or code, though sometimes I might do it in order of least interesting to most interesting, kind of like doing the hard work first so everything after is a breeze.

Unlike some people, drawing sprites is a pain for me. I just spent 2 hours drawing a Bombardier M7 Railcar for the NARS Add-on and next I have to draw a Kawasaki M8.
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ir1n1o57
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Re: Japan Set Development

Post by ir1n1o57 » 08 Jul 2017 07:20

Problem with Shinkansen.

I chose don't change rail traffic at all (means Shinkansen running on the monorail) in the parameters and there is a Odakyu engine available in the monorail depot.
What happened?
Sent from my Ubuntu 16.04 LTS

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Erato
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Re: Japan Set Development

Post by Erato » 08 Jul 2017 22:33

ir1n1o57 wrote:Problem with Shinkansen.

I chose don't change rail traffic at all (means Shinkansen running on the monorail) in the parameters and there is a Odakyu engine available in the monorail depot.
What happened?
This is a quirk on the coding side of things.
The Japan Set Track provides narrow gauge, standard gauge and shinkansen rails. Both the Odakyu engine and the Shinkansen are available on standard gauge. It is common practice for rail sets to override the monorail set, so the standard gauge trains (which include the shinkansen) were set to be available on monorail if nothing else was available, just so narrow gauge and standard gauge trains would be separated. However, if the Japan Set Track is available, you can in fact have monorail trains on monorails.
The side effect of this is that if you only have the Japan Set Trains and the Japan Set Trains addon, you'd get shinkansen and odakyu trains on monorail. This is normal and not a bug.

I hope this helped.
No pics no clicks. Seriously. Also stop using Modern Maglev Trains. Use RIMS instead.
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ir1n1o57
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Re: Japan Set Development

Post by ir1n1o57 » 09 Jul 2017 09:26

Erato wrote:
ir1n1o57 wrote:Problem with Shinkansen.

I chose don't change rail traffic at all (means Shinkansen running on the monorail) in the parameters and there is a Odakyu engine available in the monorail depot.
What happened?
This is a quirk on the coding side of things.
The Japan Set Track provides narrow gauge, standard gauge and shinkansen rails. Both the Odakyu engine and the Shinkansen are available on standard gauge. It is common practice for rail sets to override the monorail set, so the standard gauge trains (which include the shinkansen) were set to be available on monorail if nothing else was available, just so narrow gauge and standard gauge trains would be separated. However, if the Japan Set Track is available, you can in fact have monorail trains on monorails.
The side effect of this is that if you only have the Japan Set Trains and the Japan Set Trains addon, you'd get shinkansen and odakyu trains on monorail. This is normal and not a bug.

I hope this helped.
Odakyu is narrow gauge, isn't it?
Sent from my Ubuntu 16.04 LTS

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