Awesome!! Glad to hear itMcZapkie wrote:aDe, your converter works now pretty well.
It helped me much witch generating of new version of Poland 2048x2048 for MHL patch:
149.156.194.203/~mczapkie/Train/tmp/tt/ss/pl-experimental/Poland-TatraMHL.png
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Awesome!! Glad to hear itMcZapkie wrote:aDe, your converter works now pretty well.
It helped me much witch generating of new version of Poland 2048x2048 for MHL patch:
149.156.194.203/~mczapkie/Train/tmp/tt/ss/pl-experimental/Poland-TatraMHL.png
Code: Select all
DoCommandP(tile, x, 0, CMD_BUILD_OBJECT, NULL, buf);
Cool. Did you add support for roads...?minexew wrote:Oh boy, was I wrong...
Roads and rivers (specified as a series of line segments) and lakes/ponds (as polygons) for now.aDe wrote:Cool. Did you add support for roads...?
Did you look at the wiki page for the suggested scenario file format? If not, I strongly suggest toMcZapkie wrote:It is not a strictly scenario file format, because reproduced map does not exactly looks like an original one - cities looks different, industries have random chosen layouts, etc. It is not for making identical scenario, but a very similar one.
Compiled version for win32 is located here:McZapkie wrote:I added new command:
expand_towns <minimalsize>
which attempt to expand any town which size is below <minimalsize> value.
What do you mean? Not sure I understand what the problem isBen1338 wrote:Hey, this is a great feature, but there's a problem.
Is there a way to alter the orientation of how the towns are generated? The reaosn I say this is because they're currently htey're being generated anticlockwise, but it would be nice to generate them anticlockwise.
Is there a way to achive this?
P.S. sorry for the bump.
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