[OTTD] Dutch Road Furniture

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dersiniar
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Re: [OTTD] Dutch Road Furniture 0.6.0 (2012/01/19)

Post by dersiniar »

Hi, i have downloaded this grf via gmae online content, but i cant get it to work. i downloaded both
duch road furniture 6.0
duch road furniture uk signals
but i cant find em in game

dersiniar
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Re: [OTTD] Dutch Road Furniture 0.6.0 (2012/01/19)

Post by dersiniar »

dersiniar wrote:Hi, i have downloaded this grf via gmae online content, but i cant get it to work. i downloaded both
duch road furniture 6.0
duch road furniture uk signals
but i cant find em in game
or i dont know how to make em :D
OpenTTD 1.4.2

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kamnet
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Re: [OTTD] Dutch Road Furniture 0.6.0 (2012/01/19)

Post by kamnet »

It's as easy as 1... 2... 3!
Attachments
dutch-furnture-objects.png
dutch-furnture-objects.png (109.86 KiB) Viewed 2659 times

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FooBar
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Re: [OTTD] Dutch Road Furniture

Post by FooBar »

There is a new version, 0.7.0, now available on the ingame online content. There are some new things. The old things are still there too.

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STD
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Re: [OTTD] Dutch Road Furniture

Post by STD »

FooBar wrote:There is a new version, 0.7.0, now available on the ingame online content. There are some new things. The old things are still there too.
Thanks a lot for the next update Dutch Road Furniture :)) . I tried in the game this set. See the screenshots below. I liked everything: nice to see innovation. Flaws in the sprites of the objects I discovered.

But there are issues (see the third screenshot): these objects will be available in the future?
This set with other road types will be compatible in the future?
Dutch_Road_Furniture-0.7.0_1.png
Dutch_Road_Furniture-0.7.0_1.png (87.55 KiB) Viewed 2136 times
Dutch_Road_Furniture-0.7.0_2.png
Dutch_Road_Furniture-0.7.0_2.png (114.65 KiB) Viewed 2136 times
Dutch_Road_Furniture-0.7.0_3.png
Dutch_Road_Furniture-0.7.0_3.png (17.34 KiB) Viewed 2136 times
I very much hope that will be added as many different road signs :wink: . For example - main road, bus stop sign, dangerous curve and others. I understand that you not just draw a lot of different road signs. At least for now has become more realistic in the game using this set. Thanks again for the work done. Waiting for further update. :D
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arikover
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Re: [OTTD] Dutch Road Furniture

Post by arikover »

STD wrote:these objects will be available in the future?
I can answer that question: this object is an emergency phone, available from 1960 to 2005ish.

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Quast65
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Re: [OTTD] Dutch Road Furniture

Post by Quast65 »

Good work, love the new additions!! :bow:

Had some issues though with the motorway endings in my game when using UK-roads, it sometimes uses sprites for the "normal" road:
IssueDRF01.jpg
IssueDRF01.jpg (145.94 KiB) Viewed 2005 times
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FooBar
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Re: [OTTD] Dutch Road Furniture

Post by FooBar »

Thanks, glad you like it!

The UK Roads thing is a known issue. The graphics for this were never made. Since I never play with UK Roads, I'm not very inclined to make them myself.

If someone wants to help, the following two sprite sheets are concerned:
https://dev.openttdcoop.org/projects/du ... tukken.png
https://dev.openttdcoop.org/projects/du ... tukken.png
One may want to lift some road surfaces from https://dev.openttdcoop.org/projects/du ... fx/ukroads
STD wrote:This set with other road types will be compatible in the future?
Could be. It just needs someone™ to make the graphics. I'm not that someone.

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Quast65
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Re: [OTTD] Dutch Road Furniture

Post by Quast65 »

Thnx for providing those sprites!
Righthand side drive UK road:
derderijstrook_eindstukken_Right_Quast65edit.png
(43.61 KiB) Not downloaded yet
Hope it is useful ;-)
I leave the lefthand side drive version for another artist, as I dont use that in my games. :twisted:
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FooBar
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Re: [OTTD] Dutch Road Furniture

Post by FooBar »

Quast65 wrote:Hope it is useful ;-)
Thanks, me too :P

I added it, together with some translation updates, to version 0.7.1. Which is now in the fruit store.


So, everyone, please find version 0.7.1 now in the online content. If you don't play with UK Roads or don't use the Spanish, French, Italian or Dutch translations there's no need to upgrade.

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Quast65
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Re: [OTTD] Dutch Road Furniture

Post by Quast65 »

Thnx for adding them, looks great! :bow:
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.

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