Hello,
I've been searching through this forum but it seems I can't find what I'm looking for (I'm sorry if there is a solution for me in another topic but I really can't find it). I'm a locomotion beginner and I like this game. I've been trying to make multiple platform stations (4 platforms), but I still got troubles when 4 trains come into a station. Signals let in only 2 trains. I really don't know how to fix it. Could someone help me? Thank you in advance. Screenshots attached.
Station problem
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Station problem
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- Lighthouse
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Re: Station problem
At the entrance of your station you have placed 2 types of signals. only one is needed, the double one(2 directions).
At the end of your station you have to place only the single signals (1 direction).
See also :
http://www.amitrains.co.uk/tutorial/index.htm

At the end of your station you have to place only the single signals (1 direction).
See also :
http://www.amitrains.co.uk/tutorial/index.htm
The only thing that is not very successful in the wireless version : Bungee Jumping
Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.
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Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.



Re: Station problem
Thank you, great link!
Could you help me with another trouble? I've started a new map, created an one way railroad (no signals at all, just for a single train). Later I wanted to rework it for a two way track but signals don't work... Got two way signals at the station entrance, one way at the exit but trains are still turning around because the 2nd signal after the station exit doesn't want to let the train pass. I don't know why, I've done it exactly like on the picture one post higher. Thanks!
Could you help me with another trouble? I've started a new map, created an one way railroad (no signals at all, just for a single train). Later I wanted to rework it for a two way track but signals don't work... Got two way signals at the station entrance, one way at the exit but trains are still turning around because the 2nd signal after the station exit doesn't want to let the train pass. I don't know why, I've done it exactly like on the picture one post higher. Thanks!
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Re: Station problem
Question first are you using two separate tracks for segregation or one track diverging into a station with a throat entrance?msilhanek wrote:Thank you, great link!
Could you help me with another trouble? I've started a new map, created an one way railroad (no signals at all, just for a single train). Later I wanted to rework it for a two way track but signals don't work... Got two way signals at the station entrance, one way at the exit but trains are still turning around because the 2nd signal after the station exit doesn't want to let the train pass. I don't know why, I've done it exactly like on the picture one post higher. Thanks!
If you are using one station with two way signals either end of it, then trains will turn around when they reach the signal before the section where the other train is
To do a passing place/double platform you need to have the single track split into the two lines and place single directional signals either end of the line so effectively you have single track - split - double track with the signal on either line indicating which line is for which direction- then platform - then down to the signals controlling the exit from the station back to single track where the two running lines re converge.
If you do that then the single line between each station is controlled by the exit signal at the passing loop thus making a train wait for the other train in that section to reach the station, it also prevents that train from passing the entrance signal at the other end of the station loop backwards as that signal will not be in it's direction of travel, it will be against the direction the train wishes to travel in
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Scenario's Done are
Broken Hills at the Rivers Mouth http://www.tt-forums.net/viewtopic.php?f=39&t=49627, Sinn River http://www.tt-forums.net/viewtopic.php?f=39&t=49626, Flat Lands http://www.tt-forums.net/viewtopic.php?f=39&t=37704, Mountain High River Deep http://www.tt-forums.net/viewtopic.php?f=39&t=37412, River Valley and Rock http://www.tt-forums.net/viewtopic.php?f=39&t=37135, First Attempt http://www.tt-forums.net/viewtopic.php?f=39&t=34097 Cwm Valley http://www.tt-forums.net/viewtopic.php? ... cwm+valley
Broken Hills at the Rivers Mouth http://www.tt-forums.net/viewtopic.php?f=39&t=49627, Sinn River http://www.tt-forums.net/viewtopic.php?f=39&t=49626, Flat Lands http://www.tt-forums.net/viewtopic.php?f=39&t=37704, Mountain High River Deep http://www.tt-forums.net/viewtopic.php?f=39&t=37412, River Valley and Rock http://www.tt-forums.net/viewtopic.php?f=39&t=37135, First Attempt http://www.tt-forums.net/viewtopic.php?f=39&t=34097 Cwm Valley http://www.tt-forums.net/viewtopic.php? ... cwm+valley
Re: Station problem
Hello.
someone could help me in how new stations, beacons put into the game ? not at all because I did not want to go.
someone could help me in how new stations, beacons put into the game ? not at all because I did not want to go.
- Emperor Darth Sidious
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Re: Station problem
Check my topic http://www.tt-forums.net/viewtopic.php?f=37&t=49943 and Illegal Alien's topic http://www.tt-forums.net/viewtopic.php?f=37&t=49092 and you will find all of your answers there !
Good luck !
Good luck !
:: (TUT) Problem with Bridges :: (TUT) Help with Opie's Dutch Stations :: (TUT) Change tracks for trams and trains :: (REL) The Long Station Patch :: (REL) The Serpent "Mod-Free" :: (REL) The Empty Region :: (REL) The City Oilwell :: (REL) The City Flourmill :: (REL) A "One-Sided Station" :: (REL) Standard vehicles for Plastikman's Automod :: (REL) Maximum production from industries :: (REL) Transport Tycoon Music for Locomotion :: (REL) Invisible Road Station :: (REL) The Food-Mod :: (WIP) The Valuables-Mod "Final Version" :: (WIP) A City Mod ::
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