Loco Wrapper Tool
Moderator: Locomotion Moderators
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- Engineer
- Posts: 1
- Joined: 10 Aug 2012 14:48
Loco Wrapper Tool
Hello,
first of all i want to say hi to all of you - community of fans of train and transport gaming. I am playing locomotion since 2008 and did not get bored yet.
However, i have few guestions:
1. Wrapper: i want to generate NO BREAKDOWNS set for some trains (i am in mid 40s now) so i follow the instructions and drag-drop file and.... NOTHING.
HAPPENS IN THE GAME.
2. name of data-file for PACIFIC engine - i can't find in data files.
i will be very happy to receive some reply for my concerns,
regards
Bart
first of all i want to say hi to all of you - community of fans of train and transport gaming. I am playing locomotion since 2008 and did not get bored yet.
However, i have few guestions:
1. Wrapper: i want to generate NO BREAKDOWNS set for some trains (i am in mid 40s now) so i follow the instructions and drag-drop file and.... NOTHING.
HAPPENS IN THE GAME.
2. name of data-file for PACIFIC engine - i can't find in data files.
i will be very happy to receive some reply for my concerns,
regards
Bart
Re: Loco Wrapper Tool
For DAT changes to appear in-game, you need to re-buy the locomotives. The Pacific's DAT name is USPACIF.
Re: Loco Wrapper Tool
Right, vehicles that have already been purchased won't be affected, but everything from then on will be.
- Nordic Dragon
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Re: Loco Wrapper Tool
You only need the ObjData folder. Do not touch the data folder, it contains files which makes the game run.
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- Engineer
- Posts: 34
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Re: Loco Wrapper Tool
Right.The ObjData folder has almost the entire game.It contains the vehicles,the industries,the buildings,all you use in the scenarios.
Re: Loco Wrapper Tool
And the point of this post is?CS Master12 wrote:Right.The ObjData folder has almost the entire game.It contains the vehicles,the industries,the buildings,all you use in the scenarios.
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- Emperor Darth Sidious
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Re: Loco Wrapper Tool

:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
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